| | |
| | | Dictionary<int, Dictionary<int, int[]>> m_RealmPreviewEquips = new Dictionary<int, Dictionary<int, int[]>>();
|
| | | List<List<int>> m_RealmStages = new List<List<int>>();
|
| | | public int realmMaxLevel { get; private set; }
|
| | | public int realmPoolOpenLevel { get; private set; }
|
| | | public bool isBossPass { get; private set; }
|
| | | public int realmExpTime { get; private set; }
|
| | | public long startExp { get; private set; }
|
| | |
| | | }
|
| | | m_RealmPreviewEquips.Add(config.Lv, dict);
|
| | | }
|
| | |
|
| | | if (realmPoolOpenLevel == 0 && config.expRate != 0)
|
| | | {
|
| | | realmPoolOpenLevel = config.Lv;
|
| | | }
|
| | | }
|
| | |
|
| | | var funcConfig = FuncConfigConfig.Get("RealmExpTime");
|