3014 【BUG】【1.6】跨服pk,打完机器人没回到原地图
(cherry picked from commit e79d57abf83c2ef9116647deb1b3dfef1acb4c11)
| | |
| | | { |
| | | if (ok) |
| | | { |
| | | if (currentCommand != null && !currentCommand.serverFlag0109) |
| | | if (currentCommand != null && !currentCommand.isClientLoadMap && !currentCommand.serverFlag0109) |
| | | { |
| | | currentCommand.serverFlag0109 = true; |
| | | } |
| | |
| | |
|
| | | private void ProcessDungeonEndCoolDown()
|
| | | {
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| | | var dataMapId = model.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
|
| | | if (ClientDungeonStageUtility.isClientDungeon)
|
| | | {
|
| | | return;
|
| | | }
|
| | |
|
| | | var dataMapId = MapUtility.GetDataMapId(PlayerDatas.Instance.baseData.MapID);
|
| | | switch (dataMapId)
|
| | | {
|
| | | case RuneTowerModel.RUNETOWER_MAPID:
|