| Fight/Actor/Skill/Skill.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Actor/Skill/Skill.cs
@@ -215,9 +215,12 @@ if (skillInfo.config != null) { cd = skillInfo.config.CoolDownTime * Constants.F_GAMMA; if (RefreshCD != null) if (OwnerID == PlayerDatas.Instance.PlayerId) { RefreshCD(id, cd, cd); if (RefreshCD != null) { RefreshCD(id, cd, cd); } } } }