| Fight/Actor/Skill/Skill.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Actor/Skill/Skill.cs
@@ -215,12 +215,15 @@ if (skillInfo.config != null) { cd = skillInfo.config.CoolDownTime * Constants.F_GAMMA; if (OwnerID == PlayerDatas.Instance.PlayerId) { if (RefreshCD != null) { RefreshCD(id, cd, cd); } } } } public void Update() {