3335 ios打包添加appstore审核期限,在这个期限内,不访问后台
| | |
| | | #endif
|
| | |
|
| | | #if UNITY_ANDROID
|
| | | if (!VersionUtility.Instance.InIosAuditTime())
|
| | | m_CurrentStage = LaunchStage.ClientVersion;
|
| | | if (!Application.isEditor || InGameDownTestUtility.enable)
|
| | | {
|
| | | m_CurrentStage = LaunchStage.ClientVersion;
|
| | | if (!Application.isEditor || InGameDownTestUtility.enable)
|
| | | {
|
| | | VersionUtility.Instance.RequestVersionCheck();
|
| | | progressBuf = progress;
|
| | | timer = 0f;
|
| | | duration = 1f;
|
| | | VersionUtility.Instance.RequestVersionCheck();
|
| | | progressBuf = progress;
|
| | | timer = 0f;
|
| | | duration = 1f;
|
| | |
|
| | | while (!VersionUtility.Instance.completed)
|
| | | {
|
| | | timer += Time.deltaTime;
|
| | | progress = Mathf.Clamp(progressBuf + timer / duration * 0.1f, progressBuf, progressBuf + 0.1f);
|
| | | yield return null;
|
| | | }
|
| | | while (!VersionUtility.Instance.completed)
|
| | | {
|
| | | timer += Time.deltaTime;
|
| | | progress = Mathf.Clamp(progressBuf + timer / duration * 0.1f, progressBuf, progressBuf + 0.1f);
|
| | | yield return null;
|
| | | }
|
| | | }
|
| | | #endif
|
| | |
| | | }
|
| | | else
|
| | | {
|
| | | path = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, _assetKey);
|
| | | if (Application.platform == RuntimePlatform.Android) |
| | | {
|
| | | path = StringUtility.Contact(ResourcesPath.Instance.ExternalStorePath, _assetKey); |
| | | }
|
| | | else
|
| | | {
|
| | | path = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, _assetKey);
|
| | | }
|
| | | }
|
| | |
|
| | | return path;
|
| | |
| | | |
| | | public static bool IsUnpriorAssetDownLoadOk()
|
| | | {
|
| | | if (VersionUtility.Instance.NeedDownAsset() ) |
| | | if (VersionUtility.Instance.NeedDownAsset()) |
| | | { |
| | | return unPriorAssetDownLoadDone; |
| | | }
|