少年修仙传客户端代码仓库
client_Wu Xijin
2018-09-26 ed4fc25e7ca97016ca3b8bdcbe7738d397500328
3867 【前端】神兽地图优化
2个文件已修改
13 ■■■■ 已修改文件
System/DogzDungeon/DogzDungeonBreifInfoBehaviour.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/FindPreciousBossBriefInfoBehaviour.cs 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DogzDungeon/DogzDungeonBreifInfoBehaviour.cs
@@ -195,11 +195,11 @@
            m_Portrait.SetSprite(_icon);
            m_Portrait.SetNativeSize();
            if (m_Realm != null)
            if (m_Realm != null && m_RealmContainer != null)
            {
                if (Config.Instance.ContainKey<RealmConfig>(_realm))
                {
                    m_Realm.gameObject.SetActive(true);
                    m_RealmContainer.gameObject.SetActive(true);
                    var realmConfig = Config.Instance.Get<RealmConfig>(_realm);
                    if (realmConfig != null)
                    {
@@ -208,7 +208,7 @@
                }
                else
                {
                    m_Realm.gameObject.SetActive(false);
                    m_RealmContainer.gameObject.SetActive(false);
                }
            }
        }
System/FindPrecious/FindPreciousBossBriefInfoBehaviour.cs
@@ -25,6 +25,7 @@
        [SerializeField] protected ImageEx m_Portrait;
        [SerializeField] protected TextEx m_BossName;
        [SerializeField] protected TextEx m_BossLevel;
        [SerializeField] protected RectTransform m_RealmContainer;
        [SerializeField] protected Image m_Realm;
        [SerializeField] protected TimerBehaviour m_CoolDown;
        [SerializeField] protected Transform m_RefreshAtOnce;
@@ -90,11 +91,11 @@
            m_BossName.text = _name;
            m_BossLevel.text = Language.Get("Z1024", _level);
            if (m_Realm != null)
            if (m_Realm != null && m_RealmContainer != null)
            {
                if (Config.Instance.ContainKey<RealmConfig>(_realm))
                {
                    m_Realm.gameObject.SetActive(true);
                    m_RealmContainer.gameObject.SetActive(true);
                    var realmConfig = Config.Instance.Get<RealmConfig>(_realm);
                    if (realmConfig != null)
                    {
@@ -103,7 +104,7 @@
                }
                else
                {
                    m_Realm.gameObject.SetActive(false);
                    m_RealmContainer.gameObject.SetActive(false);
                }
            }
        }