| System/Treasure/TreasureNewGotWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/WindowJump/WindowJumpMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Treasure/TreasureNewGotWin.cs
@@ -263,7 +263,7 @@ } break; case ShowStep.ShowComplete: if (timer > 10f) if (timer > 5f) { timer = 0f; showStep = ShowStep.FadeOut; System/WindowJump/WindowJumpMgr.cs
@@ -169,7 +169,6 @@ case JumpUIType.PetFunc1: case JumpUIType.PetFunc2: case JumpUIType.MountType2: case JumpUIType.FairyGrabBoss: SetJumpLogic<PetWin>(_tagWinSearchModel.TABID); break; case JumpUIType.PetStone: @@ -313,6 +312,7 @@ break; case JumpUIType.LootPreciousFrameFunc1: case JumpUIType.DogzDungeon: case JumpUIType.FairyGrabBoss: SetJumpLogic<LootPreciousFrameWin>(_tagWinSearchModel.TABID); break; case JumpUIType.LootPreciousFrameSpec: