| | |
| | | [SerializeField] Text m_Text_2; |
| | | [SerializeField] Button m_AmountOfChoice_3; |
| | | [SerializeField] Text m_Text_3; |
| | | [SerializeField] Button m_AmountOfChoice_4; |
| | | [SerializeField] Text m_Text_4; |
| | | #region Built-in |
| | | protected override void BindController() |
| | | { |
| | |
| | | m_AmountOfChoice_1.AddListener(AmountOfChoice_1); |
| | | m_AmountOfChoice_2.AddListener(AmountOfChoice_2); |
| | | m_AmountOfChoice_3.AddListener(AmountOfChoice_3); |
| | | m_AmountOfChoice_4.AddListener(AmountOfChoice_4); |
| | | } |
| | | |
| | | protected override void OnPreOpen() |
| | | { |
| | | m_Text_1.text = VipInvestModel.GetInvestGold(3,2).ToString(); |
| | | m_Text_1.text = VipInvestModel.GetInvestGold(3,0).ToString(); |
| | | m_Text_2.text= VipInvestModel.GetInvestGold(3,1).ToString(); |
| | | m_Text_3.text = VipInvestModel.GetInvestGold(3,0).ToString(); |
| | | m_Text_3.text = VipInvestModel.GetInvestGold(3,2).ToString(); |
| | | m_Text_4.text = VipInvestModel.GetInvestGold(3, 3).ToString(); |
| | | m_AmountOfChoice_2.gameObject.SetActive(true); |
| | | if (fairyJadeInvestmentModel.InvestGold >= VipInvestModel.GetInvestGold(3,0)) |
| | | { |
| | | m_AmountOfChoice_3.gameObject.SetActive(false); |
| | | m_AmountOfChoice_1.gameObject.SetActive(false); |
| | | } |
| | | else |
| | | { |
| | | m_AmountOfChoice_3.gameObject.SetActive(true); |
| | | m_AmountOfChoice_1.gameObject.SetActive(true); |
| | | } |
| | | if (fairyJadeInvestmentModel.InvestGold >= VipInvestModel.GetInvestGold(3,1)) |
| | | { |
| | |
| | | else |
| | | { |
| | | m_AmountOfChoice_2.gameObject.SetActive(true); |
| | | } |
| | | if (fairyJadeInvestmentModel.InvestGold >= VipInvestModel.GetInvestGold(3, 2)) |
| | | { |
| | | m_AmountOfChoice_3.gameObject.SetActive(false); |
| | | } |
| | | else |
| | | { |
| | | m_AmountOfChoice_3.gameObject.SetActive(true); |
| | | } |
| | | } |
| | | |
| | |
| | | #endregion |
| | | public void AmountOfChoice_1() |
| | | { |
| | | fairyJadeInvestmentModel.SelectNumber = VipInvestModel.GetInvestGold(3,2); |
| | | fairyJadeInvestmentModel.SelectNumber = VipInvestModel.GetInvestGold(3,0); |
| | | if (SelectNumberRefresh != null) |
| | | { |
| | | SelectNumberRefresh(); |
| | |
| | | } |
| | | public void AmountOfChoice_3() |
| | | { |
| | | fairyJadeInvestmentModel.SelectNumber = VipInvestModel.GetInvestGold(3,0); |
| | | fairyJadeInvestmentModel.SelectNumber = VipInvestModel.GetInvestGold(3,2); |
| | | if (SelectNumberRefresh != null) |
| | | { |
| | | SelectNumberRefresh(); |
| | | } |
| | | Close(); |
| | | } |
| | | public void AmountOfChoice_4()
|
| | | {
|
| | | fairyJadeInvestmentModel.SelectNumber = VipInvestModel.GetInvestGold(3, 3); |
| | | if (SelectNumberRefresh != null) |
| | | { |
| | | SelectNumberRefresh(); |
| | | } |
| | | Close();
|
| | | } |
| | | } |
| | | |
| | | } |