| | |
| | | public static class ConfigUtil
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| | | {
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| | | //这里插入配置表获取方法
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| | | public static ChatBubbleBoxConfig GetChatBubbleBox(string _key)
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| | | {
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| | | return Config.Instance.Get<ChatBubbleBoxConfig>(_key);
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| | | }
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| | |
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| | | public static IceLodeStarAwardConfig GetIceLodeStarAward(string _key)
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| | | {
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| | | return Config.Instance.Get<IceLodeStarAwardConfig>(_key);
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| | | }
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| | |
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| | | public static MarketQueryConfig GetMarketQuery(string _key)
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| | | {
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| | | return Config.Instance.Get<MarketQueryConfig>(_key);
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| | | }
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| | |
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| | | public static GodWeaponEffectConfig GetGodWeaponEffect(string _key)
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| | | {
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| | | return Config.Instance.Get<GodWeaponEffectConfig>(_key);
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| | | }
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| | |
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| | | public static GuardConfig GetGuard(string _key)
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| | | {
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| | | return Config.Instance.Get<GuardConfig>(_key);
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| | | }
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| | |
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| | | public static HelpInfoConfig GetHelpInfo(string _key)
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| | | {
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| | | return Config.Instance.Get<HelpInfoConfig>(_key);
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| | | }
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| | |
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| | | public static PriorLanguageConfig GetPriorLanguage(string _key)
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| | | {
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| | | return Config.Instance.Get<PriorLanguageConfig>(_key);
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| | | }
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| | |
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| | | public static PriorBundleConfig GetPriorBundle(string _key)
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| | | {
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| | | return Config.Instance.Get<PriorBundleConfig>(_key);
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| | | }
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| | |
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| | | public static LoadingBackGroundConfig GetLoadingBackGround(string _key)
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| | | {
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| | | return Config.Instance.Get<LoadingBackGroundConfig>(_key);
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| | | }
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| | |
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| | | public static ContactConfig GetContact(string _key)
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| | | {
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| | | return Config.Instance.Get<ContactConfig>(_key);
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| | | }
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| | |
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| | | public static TreasureDungeonConfig GetTreasureDungeon(string _key)
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| | | {
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| | | return Config.Instance.Get<TreasureDungeonConfig>(_key);
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| | | }
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| | |
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| | | public static TaskPowerConfig GetTaskPower(string _key)
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| | | {
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| | | return Config.Instance.Get<TaskPowerConfig>(_key);
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| | | }
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| | |
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| | | public static ApkUpdateUrlConfig GetApkUpdateUrl(string _key)
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| | | {
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| | | return Config.Instance.Get<ApkUpdateUrlConfig>(_key);
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| | | }
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| | |
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| | | public static SkillConfig GetSkill(string _key)
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| | | {
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| | | return Config.Instance.Get<SkillConfig>(_key);
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