| System/Auction/AuctionInquiryModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Auction/FullServiceAuctionWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Auction/FullServiceAuctioncell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Auction/AuctionInquiryModel.cs
@@ -429,6 +429,15 @@ PlayerAuctionItemInfo.BidderPrice = (int)RefreshAuctionItem.BidderPrice; PlayerAuctionItemInfoDic[RefreshAuctionItem.ItemGUID] = PlayerAuctionItemInfo; } if (BiddingItemInfoDic.ContainsKey(RefreshAuctionItem.ItemGUID))//玩家竞价中的物品 { var biddingItemInfo = BiddingItemInfoDic[RefreshAuctionItem.ItemGUID]; biddingItemInfo.TimeStr = RefreshAuctionItem.AddTime; biddingItemInfo.Time = DateTime.Parse(RefreshAuctionItem.AddTime); biddingItemInfo.BidderID = (int)RefreshAuctionItem.BidderID; biddingItemInfo.BidderPrice = (int)RefreshAuctionItem.BidderPrice; BiddingItemInfoDic[RefreshAuctionItem.ItemGUID] = biddingItemInfo; } if (RefreshAuctionItemUpdate != null) { RefreshAuctionItemUpdate(); System/Auction/FullServiceAuctionWin.cs
@@ -114,7 +114,7 @@ } private void BiddingItemInfoUpdate() { OnCreateGridLineCellItem(m_ScrollerControllerItem); } private void OnClickJobTipBtn() { System/Auction/FullServiceAuctioncell.cs
@@ -49,7 +49,7 @@ var indexList = model.FullServiceAuctionList.FindIndex((x) => { return x.ItemGUID == GUID; }); if (indexList == -1) { DebugEx.LogError("未查找到相应的列表数据"); DebugEx.Log("未查找到相应的列表数据"); return; } var fullServiceAuction = model.FullServiceAuctionList[indexList];