少年修仙传客户端代码仓库
client_linchunjie
2019-04-22 f0c12c67497f7d949182f3e54b8b17aa3578b957
3335 切换模式修改
1个文件已修改
42 ■■■■ 已修改文件
System/MainInterfacePanel/HeadPortraitTip.cs 42 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/HeadPortraitTip.cs
@@ -189,22 +189,22 @@
            bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
            if (atkInt.Length > 1)
            {
                var activityline = 0;
                fairyGrabBossModel.TryGetFairyGrabBossLine(out activityline);
                if (PlayerDatas.Instance.baseData.MapID == 10040 && activityline == PlayerDatas.Instance.baseData.FBID)//逍遥城活动线不允许切换模式
                {
                    SysNotifyMgr.Instance.ShowTip("Map_AtkType");
                    return;
                }
                if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool && !fairyGrabBossModel.grabBossHintOpen)//逍遥城boss区域特殊处理(可切换状态)
                {
                    WindowCenter.Instance.Open<CombatModeWin>();
                    if (WindowCenter.Instance.IsOpen<FunctionForecastWin>())
                    {
                        WindowCenter.Instance.Close<FunctionForecastWin>();
                    }
                    return;
                }
                //var activityline = 0;
                //fairyGrabBossModel.TryGetFairyGrabBossLine(out activityline);
                //if (PlayerDatas.Instance.baseData.MapID == 10040 && activityline == PlayerDatas.Instance.baseData.FBID)//逍遥城活动线不允许切换模式
                //{
                //    SysNotifyMgr.Instance.ShowTip("Map_AtkType");
                //    return;
                //}
                //if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool && !fairyGrabBossModel.grabBossHintOpen)//逍遥城boss区域特殊处理(可切换状态)
                //{
                //    WindowCenter.Instance.Open<CombatModeWin>();
                //    if (WindowCenter.Instance.IsOpen<FunctionForecastWin>())
                //    {
                //        WindowCenter.Instance.Close<FunctionForecastWin>();
                //    }
                //    return;
                //}
                if (onMainModel.ShieldedArea.Contains(mapID))//Boss争夺战前三只保底只能是和平模式
                {
@@ -212,11 +212,11 @@
                    return;
                }
                if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && activityline != PlayerDatas.Instance.baseData.FBID)//再前四章新手地图且不在活动区域
                {
                    SysNotifyMgr.Instance.ShowTip("Map_AtkType");
                    return;
                }
                //if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && activityline != PlayerDatas.Instance.baseData.FBID)//再前四章新手地图且不在活动区域
                //{
                //    SysNotifyMgr.Instance.ShowTip("Map_AtkType");
                //    return;
                //}
                WindowCenter.Instance.Open<CombatModeWin>();
                if (WindowCenter.Instance.IsOpen<FunctionForecastWin>())