| UI/HUD/HeadUpName.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
UI/HUD/HeadUpName.cs
@@ -348,6 +348,9 @@ public void Dispose() { SetAncientKing(false); SetAncientEnemy(false); NPCInteractProcessor.s_NpcInteractEvent -= OnClickNpcReborn; findPreciousModel.bossInfoUpdateEvent -= UpdateNpcRebornTime; PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= OnPlayerInfoRefresh;