| Fight/GameActor/GA_Hero.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_Hero.cs
@@ -708,7 +708,7 @@ public void StopAll() { Behaviour.StopHandupAI(); Behaviour.StopHandupAI(true); Behaviour.StopKillUntilDieAI(); if (State == E_ActorState.AutoRun