| System/WorldMap/LocalMapFindPath.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/WorldMap/LocalMapFindPath.cs
@@ -448,7 +448,7 @@ } } if (model.selectedMapEventPoint != -1) if (model.selectedMapEventPoint != -1 && config.ShowInMipMap == 1) { var monsterRefreshConfig = MonsterRefreshPointConfig.Get(config.NPCID); var position = new Vector3(monsterRefreshConfig.Position.x * 0.5f, 0, monsterRefreshConfig.Position.y * 0.5f);