| System/Loading/LoadingWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Loading/LoadingWin.cs
@@ -59,6 +59,7 @@ m_ContainerNormal.gameObject.SetActive(false); m_CrossServerOneVsOne.gameObject.SetActive(false); SDKUtility.Instance.SendHideFloatWin(); MainPositionTween.resetToDefaultTimer = 0f; } protected override void OnAfterOpen()