Core/GameEngine/Model/Config/TitleStarUpConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Core/GameEngine/Model/Config/TitleStarUpConfig.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Core/GameEngine/Model/TelPartialConfig/TitleStarUpConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Core/GameEngine/Model/TelPartialConfig/TitleStarUpConfig.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Core/NetworkPackage/DTCFile/ServerPack/HA3_Function/DTCA3CE_tagMCTitleStarInfo.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
System/Mount/MountSkinWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
System/Mount/SelectThemount.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
System/Role/RoleTitle.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
System/Role/RoleTitleCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
System/Role/TitleModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
System/Role/TitleStarUpWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
System/Role/TitleStarUpWin.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Utility/ConfigInitiator.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Model/Config/TitleStarUpConfig.cs
New file @@ -0,0 +1,239 @@ //-------------------------------------------------------- // [Author]: Fish // [ Date ]: 2023年10月25日 //-------------------------------------------------------- using System.Collections.Generic; using System.IO; using System.Threading; using System; using UnityEngine; using LitJson; public partial class TitleStarUpConfig { public readonly int id; public readonly int TitleID; public readonly int TitleStar; public readonly int[][] StarUpNeedItemList; public readonly int[] StarAttrType; public readonly int[] StarAttrValue; public TitleStarUpConfig() { } public TitleStarUpConfig(string input) { try { var tables = input.Split('\t'); int.TryParse(tables[0],out id); int.TryParse(tables[1],out TitleID); int.TryParse(tables[2],out TitleStar); StarUpNeedItemList = JsonMapper.ToObject<int[][]>(tables[3]); if (tables[4].Contains("[")) { StarAttrType = JsonMapper.ToObject<int[]>(tables[4]); } else { string[] StarAttrTypeStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); StarAttrType = new int[StarAttrTypeStringArray.Length]; for (int i=0;i<StarAttrTypeStringArray.Length;i++) { int.TryParse(StarAttrTypeStringArray[i],out StarAttrType[i]); } } if (tables[5].Contains("[")) { StarAttrValue = JsonMapper.ToObject<int[]>(tables[5]); } else { string[] StarAttrValueStringArray = tables[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); StarAttrValue = new int[StarAttrValueStringArray.Length]; for (int i=0;i<StarAttrValueStringArray.Length;i++) { int.TryParse(StarAttrValueStringArray[i],out StarAttrValue[i]); } } } catch (Exception ex) { DebugEx.Log(ex); } } static Dictionary<string, TitleStarUpConfig> configs = new Dictionary<string, TitleStarUpConfig>(); public static TitleStarUpConfig Get(string id) { if (!inited) { Debug.Log("TitleStarUpConfig 还未完成初始化。"); return null; } if (configs.ContainsKey(id)) { return configs[id]; } TitleStarUpConfig config = null; if (rawDatas.ContainsKey(id)) { config = configs[id] = new TitleStarUpConfig(rawDatas[id]); rawDatas.Remove(id); } return config; } public static TitleStarUpConfig Get(int id) { return Get(id.ToString()); } public static List<string> GetKeys() { var keys = new List<string>(); keys.AddRange(configs.Keys); keys.AddRange(rawDatas.Keys); return keys; } public static List<TitleStarUpConfig> GetValues() { var values = new List<TitleStarUpConfig>(); values.AddRange(configs.Values); var keys = new List<string>(rawDatas.Keys); for (int i = 0; i < keys.Count; i++) { values.Add(Get(keys[i])); } return values; } public static bool Has(string id) { return configs.ContainsKey(id) || rawDatas.ContainsKey(id); } public static bool Has(int id) { return Has(id.ToString()); } public static bool inited { get; private set; } protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>(); public static void Init(bool sync=false) { inited = false; var path = string.Empty; if (AssetSource.refdataFromEditor) { path = ResourcesPath.CONFIG_FODLER +"/TitleStarUp.txt"; } else { path = AssetVersionUtility.GetAssetFilePath("config/TitleStarUp.txt"); } configs.Clear(); var tempConfig = new TitleStarUpConfig(); var preParse = tempConfig is IConfigPostProcess; if (sync) { var lines = File.ReadAllLines(path); if (!preParse) { rawDatas = new Dictionary<string, string>(lines.Length - 3); } for (int i = 3; i < lines.Length; i++) { try { var line = lines[i]; var index = line.IndexOf("\t"); if (index == -1) { continue; } var id = line.Substring(0, index); if (preParse) { var config = new TitleStarUpConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { rawDatas[id] = line; } } catch (System.Exception ex) { Debug.LogError(ex); } } inited = true; } else { ThreadPool.QueueUserWorkItem((object _object) => { var lines = File.ReadAllLines(path); if (!preParse) { rawDatas = new Dictionary<string, string>(lines.Length - 3); } for (int i = 3; i < lines.Length; i++) { try { var line = lines[i]; var index = line.IndexOf("\t"); if (index == -1) { continue; } var id = line.Substring(0, index); if (preParse) { var config = new TitleStarUpConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { rawDatas[id] = line; } } catch (System.Exception ex) { Debug.LogError(ex); } } inited = true; }); } } } Core/GameEngine/Model/Config/TitleStarUpConfig.cs.meta
New file @@ -0,0 +1,11 @@ fileFormatVersion: 2 guid: 97c1445f56295bc449466fdc21c95e41 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Core/GameEngine/Model/TelPartialConfig/TitleStarUpConfig.cs
New file @@ -0,0 +1,29 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; public partial class TitleStarUpConfig : IConfigPostProcess { public static Dictionary<int, List<int>> titleIDToIDs = new Dictionary<int, List<int>>(); //坐骑幻化升星 public void OnConfigParseCompleted() { if (!titleIDToIDs.ContainsKey(TitleID)) { titleIDToIDs.Add(TitleID, new List<int>()); } titleIDToIDs[TitleID].Add(id); } public static List<int> GetIdsByTitleID(int titleID) { if (titleIDToIDs.ContainsKey(titleID)) { return titleIDToIDs[titleID]; } return null; } } Core/GameEngine/Model/TelPartialConfig/TitleStarUpConfig.cs.meta
New file @@ -0,0 +1,11 @@ fileFormatVersion: 2 guid: cfadfe5dcf5119848b6b5801a9feb444 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/DTCFile/ServerPack/HA3_Function/DTCA3CE_tagMCTitleStarInfo.cs
@@ -1,11 +1,13 @@ using UnityEngine; using System.Collections; using Snxxz.UI; // A3 CE 称号星级信息 #tagMCTitleStarInfo public class DTCA3CE_tagMCTitleStarInfo : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); HA3CE_tagMCTitleStarInfo vNetData = vNetPack as HA3CE_tagMCTitleStarInfo; ModelCenter.Instance.GetModel<TitleModel>().UpdateTitleStarInfo(vNetData); } } System/Mount/MountSkinWin.cs
@@ -29,7 +29,9 @@ [SerializeField] List<Text> AttrValueList; [SerializeField] Transform starUpObj; [SerializeField] List<Transform> starsObj; [SerializeField] Text fromStar; [SerializeField] Image arrowImg; [SerializeField] Text toStar; [SerializeField] List<ItemCell> itemCells; [SerializeField] ButtonEx starUpBtn; [SerializeField] Transform maxObj; @@ -193,10 +195,7 @@ int star = 0; mountModel.horseStarDict.TryGetValue(horseID, out star); for (int i = 0; i < selectThemount.starsImg.Count; i++) { selectThemount.starsImg[i].SetActive(i < star); } selectThemount.starText.text = star > 0 ? Language.Get("EquipStarLevel", star) : string.Empty; if (horseID == signHorseID) { @@ -271,17 +270,18 @@ int star = 0; mountModel.horseStarDict.TryGetValue(signHorseID, out star); int maxStar = HorseStarUpConfig.horseIDToIDs[signHorseID].Count; for (int i = 0; i < starsObj.Count; i++) if (star < maxStar) { fromStar.text = Language.Get("EquipStarLevel", star); toStar.text = Language.Get("EquipStarLevel", star + 1); arrowImg.SetActive(true); } else { if (i < maxStar) { starsObj[i].SetActive(true); starsObj[i].FindComponent("Image", "Img_Star_True").SetActive(i < star); } else { starsObj[i].SetActive(false); } fromStar.text = Language.Get("EquipStarLevel", star); toStar.text = string.Empty; arrowImg.SetActive(false); } int[][] awards = new int[][] { }; @@ -325,8 +325,6 @@ maxObj.SetActive(star == maxStar); starUpBtn.AddListener(() => { if (star < maxStar) starsObj[star].GetComponent<UIEffect>().Play(); CA535_tagCMHorseStarUp pak = new CA535_tagCMHorseStarUp(); pak.HorseID = (uint)signHorseID; GameNetSystem.Instance.SendInfo(pak); System/Mount/SelectThemount.cs
@@ -63,11 +63,11 @@ set { m_QualityTxt1 = value; } } [SerializeField] List<Image> m_starsImg;//星级 public List<Image> starsImg [SerializeField] Text m_starText;//星级 public Text starText { get { return m_starsImg; } set { starsImg = value; } get { return m_starText; } set { m_starText = value; } } } System/Role/RoleTitle.cs
@@ -149,6 +149,14 @@ { return -newget_x.CompareTo(newget_y); } bool isRed_x = model.IsStarRedpoint(x); bool isRed_y = model.IsStarRedpoint(y); if (isRed_x.CompareTo(isRed_y) != 0) { return -isRed_x.CompareTo(isRed_y); } bool isGetx = model.IsTitleGain(x); bool isGety = model.IsTitleGain(y); if (isGetx.CompareTo(isGety) != 0) @@ -190,8 +198,8 @@ protected override void OnPreOpen() { model.OnRefreshGainTitle += OnRefreshGainTitle; C0335_tagCPlayerDienstgradRefresh titlePack = new C0335_tagCPlayerDienstgradRefresh(); GameNetSystem.Instance.SendInfo(titlePack); //C0335_tagCPlayerDienstgradRefresh titlePack = new C0335_tagCPlayerDienstgradRefresh(); //GameNetSystem.Instance.SendInfo(titlePack); OnIsGetTitle(); m_Controller.JumpIndex(0); } System/Role/RoleTitleCell.cs
@@ -5,6 +5,7 @@ using Snxxz.UI; using System; using System.Security.Cryptography; namespace EnhancedUI.EnhancedScroller { @@ -16,6 +17,9 @@ [SerializeField] Image m_TitleEquipImg; [SerializeField] Button m_TitleGetBtn; [SerializeField] RectTransform m_ContainerNewGet; [SerializeField] Button m_StarBtn; [SerializeField] Text m_StarTxt; [SerializeField] RedpointBehaviour redpoint; TitleModel m_Model; TitleModel model @@ -101,6 +105,23 @@ } }); } if (titleData == null || !TitleStarUpConfig.titleIDToIDs.ContainsKey(_titleId)) { m_StarBtn.SetActive(false); redpoint.redpointId = 0; } else { redpoint.redpointId = 1010104 * 1000 + _titleId; m_StarBtn.SetActive(true); m_StarTxt.text = Language.Get("EquipStar11", model.GetTitleStar(_titleId)); m_StarBtn.AddListener(() => { model.selectTitleId = _titleId; WindowJumpMgr.Instance.WindowJumpToEx("TitleStarUpWin"); }); } } private void OnTitleUseClick(int _index) System/Role/TitleModel.cs
@@ -2,6 +2,7 @@ using System.Collections; using System.Collections.Generic; using System.Linq; using System.Security.Cryptography; using UnityEngine; namespace Snxxz.UI { @@ -10,20 +11,31 @@ { const string TITLEKEY = "Title"; public int selectTitleId; //点击升星的称号ID 和 presentSelectTitle 不一样用处 public bool reikiPointRemindSymble { get; private set; } ReikiRootModel reikiRootModel { get { return ModelCenter.Instance.GetModel<ReikiRootModel>(); } } public Dictionary<int, int> titleStarDict = new Dictionary<int, int>(); //称号ID:星级 public event Action OnTitleStarUpdate; public Dictionary<int, Redpoint> titleStarRedpoints = new Dictionary<int, Redpoint>(); ReikiRootModel reikiRootModel { get { return ModelCenter.Instance.GetModel<ReikiRootModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Init() { GlobalTimeEvent.Instance.secondEvent += SecondEvent; //GlobalTimeEvent.Instance.secondEvent += SecondEvent; StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish; WindowCenter.Instance.windowAfterOpenEvent += WindowAfterOpenEvent; foreach (var _id in TitleStarUpConfig.titleIDToIDs.Keys) { titleStarRedpoints.Add(_id, new Redpoint(1010104, 1010104*1000 + _id)); } } public override void UnInit() { GlobalTimeEvent.Instance.secondEvent -= SecondEvent; //GlobalTimeEvent.Instance.secondEvent -= SecondEvent; StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish; WindowCenter.Instance.windowAfterOpenEvent -= WindowAfterOpenEvent; } @@ -39,29 +51,28 @@ roletitles.Clear(); } private void SecondEvent() { foreach (var _id in roletitles.Keys) { if (!IsTitleGain(_id) && !roletitles[_id].outTimeNotify) { roletitles[_id].outTimeNotify = true; if (roletitles[_id].isEquiped) { var hero = PlayerDatas.Instance.hero; if (hero != null) { hero.RequestName(); } } if (OnRefreshGainTitle != null) { OnRefreshGainTitle(); } UpdateRedpoint(); } } } //private void SecondEvent() //{ // foreach (var _id in roletitles.Keys) // { // if (!IsTitleGain(_id) && !roletitles[_id].outTimeNotify) // { // roletitles[_id].outTimeNotify = true; // if (roletitles[_id].isEquiped) // { // var hero = PlayerDatas.Instance.hero; // if (hero != null) // { // hero.RequestName(); // } // } // if (OnRefreshGainTitle != null) // { // OnRefreshGainTitle(); // } // } // } //} public event Action OnRefreshGainTitle; private Dictionary<int, TitleData> roletitles = new Dictionary<int, TitleData>(); @@ -166,6 +177,8 @@ roletitles.Remove(id); title = null; } if (OnRefreshGainTitle != null) { OnRefreshGainTitle(); @@ -298,6 +311,11 @@ { TryOpenReikiRootPointRemind(); } if (window is KnapSackWin) { UpdateRedpoint(); } } void TryOpenReikiRootPointRemind() @@ -325,6 +343,35 @@ } } public void UpdateTitleStarInfo(HA3CE_tagMCTitleStarInfo netPack) { for (int i = 0; i < netPack.TitleStarList.Length; i++) { titleStarDict[(int)netPack.TitleStarList[i].TitleID] = netPack.TitleStarList[i].Star; } OnTitleStarUpdate?.Invoke(); UpdateRedpoint(); } public int GetTitleStar(int titleId) { int star = 0; titleStarDict.TryGetValue(titleId, out star); return star; } public bool IsStarRedpoint(int titleID) { if (titleStarRedpoints.ContainsKey(titleID)) { return titleStarRedpoints[titleID].state == RedPointState.Simple; } return false; } #region 红点 private Redpoint m_TitleRedpoint=new Redpoint(10101, 1010104); public Redpoint titleRedpoint @@ -341,10 +388,21 @@ } foreach (var _key in roletitles.Keys) { if (IsNewGet(_key)) //物品足够升星则显示红点 if (TitleStarUpConfig.titleIDToIDs.ContainsKey(_key)) { titleRedpoint.state = RedPointState.Simple; break; var star = GetTitleStar(_key); var maxStar = TitleStarUpConfig.titleIDToIDs[_key].Count; titleStarRedpoints[_key].state = RedPointState.None; if (star < maxStar) { var id = TitleStarUpConfig.titleIDToIDs[_key][star]; var config = TitleStarUpConfig.Get(id); if (packModel.GetItemCountByID(PackType.Item, config.StarUpNeedItemList[0][0]) >= config.StarUpNeedItemList[0][1]) { titleStarRedpoints[_key].state = RedPointState.Simple; } } } } } System/Role/TitleStarUpWin.cs
New file @@ -0,0 +1,265 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, January 05, 2018 //-------------------------------------------------------- using LitJson; using Snxxz.UI; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; //坐骑面板 namespace Snxxz.UI { public class TitleStarUpWin : Window { [SerializeField] Text titleName;//被选中的 [SerializeField] Image titleImg; [SerializeField] List<Text> AttrNameList; [SerializeField] List<Text> AttrValueList; [SerializeField] Text fromStar; [SerializeField] Image arrowImg; [SerializeField] Text toStar; [SerializeField] List<ItemCell> itemCells; [SerializeField] ButtonEx starUpBtn; [SerializeField] Transform maxObj; [SerializeField] UIEffect starEffect; [SerializeField] Button closeBtn; #region Built-in PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } TitleModel titleModel { get { return ModelCenter.Instance.GetModel<TitleModel>(); } } protected override void BindController() { } protected override void AddListeners() { closeBtn.SetListener(() => { CloseClick(); }); starUpBtn.AddListener(() => { var pak = new CA536_tagCMTitleStarUp(); pak.TitleID = (uint)titleModel.selectTitleId; GameNetSystem.Instance.SendInfo(pak); }); } protected override void OnPreOpen() { titleModel.OnTitleStarUpdate += OnTitleStarUpdate; if (!TitleStarUpConfig.titleIDToIDs.ContainsKey(titleModel.selectTitleId)) { WindowCenter.Instance.Close<TitleStarUpWin>(); return; } Display(); } protected override void OnAfterOpen() { } protected override void OnPreClose() { titleModel.OnTitleStarUpdate -= OnTitleStarUpdate; } protected override void OnAfterClose() { } void OnTitleStarUpdate() { DisplayButton(); ShowAttrText(); DienstgradConfig config = DienstgradConfig.Get(titleModel.selectTitleId); titleName.text = config.Name + Language.Get("EquipStar11", titleModel.GetTitleStar(titleModel.selectTitleId)); starEffect.Play(); } void Display() { DisplayButton(); ShowAttrText(); DienstgradConfig config = DienstgradConfig.Get(titleModel.selectTitleId); titleName.text = config.Name + Language.Get("EquipStar11", titleModel.GetTitleStar(titleModel.selectTitleId)); UIFrame frame = titleImg.GetComponent<UIFrame>(); if (UIFrameMgr.Inst.ContainsFace(config.Image)) { titleImg.raycastTarget = false; frame.enabled = true; frame.ResetFrame(config.Image); } else { frame.enabled = false; titleImg.SetSprite(config.Image); } } private void DisplayButton() { int star = titleModel.GetTitleStar(titleModel.selectTitleId); int maxStar = TitleStarUpConfig.titleIDToIDs[titleModel.selectTitleId].Count; if (star < maxStar) { fromStar.text = Language.Get("EquipStarLevel", star); toStar.text = Language.Get("EquipStarLevel", star + 1); arrowImg.SetActive(true); } else { fromStar.text = Language.Get("EquipStarLevel", star); toStar.text = string.Empty; arrowImg.SetActive(false); } int[][] awards = new int[][] { }; if (star != maxStar) { var id = TitleStarUpConfig.titleIDToIDs[titleModel.selectTitleId][star]; var nextStarConfig = TitleStarUpConfig.Get(id); awards = nextStarConfig.StarUpNeedItemList; } for (int i = 0; i < itemCells.Count; i++) { if (i < awards.Length) { itemCells[i].SetActive(true); int itemID = awards[i][0]; int needCnt = awards[i][1]; int hasCnt = packModel.GetItemCountByID(PackType.Item, itemID); itemCells[i].Init(new ItemCellModel(itemID, false, 1)); itemCells[i].button.AddListener(() => { ItemTipUtility.Show(itemID); }); var cntTxt = itemCells[i].FindComponent("Text", "count") as Text; if (hasCnt >= needCnt) { cntTxt.text = UIHelper.AppendColor(TextColType.Green, hasCnt.ToString(), true) + "/" + needCnt.ToString(); } else { cntTxt.text = UIHelper.AppendColor(TextColType.Red, hasCnt.ToString(), true) + "/" + needCnt.ToString(); } } else { itemCells[i].SetActive(false); } } starUpBtn.SetActive(star != maxStar); maxObj.SetActive(star == maxStar); } private void ShowAttrText() { ClearAttrText(); int showIndex; Dictionary<int, int> allAttr = new Dictionary<int, int>(); int star = titleModel.GetTitleStar(titleModel.selectTitleId); Dictionary<int, int> addAttr = new Dictionary<int, int>(); int[] starTypeArr = new int[] { }; int[] starValueArr = new int[] { }; if (star > 0) { var id = TitleStarUpConfig.titleIDToIDs[titleModel.selectTitleId][star - 1]; var starConfig = TitleStarUpConfig.Get(id); showIndex = 0; starTypeArr = starConfig.StarAttrType; starValueArr = starConfig.StarAttrValue; foreach (var attrID in starTypeArr) { allAttr[attrID] = starValueArr[showIndex]; showIndex++; } } if (star < TitleStarUpConfig.titleIDToIDs[titleModel.selectTitleId].Count) { var id = TitleStarUpConfig.titleIDToIDs[titleModel.selectTitleId][star]; var nextStarConfig = TitleStarUpConfig.Get(id); for (int i = 0; i < nextStarConfig.StarAttrType.Length; i++) { if (!allAttr.ContainsKey(nextStarConfig.StarAttrType[i])) { //预览用 allAttr[nextStarConfig.StarAttrType[i]] = 0; } if (Array.IndexOf(starTypeArr, nextStarConfig.StarAttrType[i]) >= 0) { addAttr[nextStarConfig.StarAttrType[i]] = nextStarConfig.StarAttrValue[i] - starValueArr[i]; } else { addAttr[nextStarConfig.StarAttrType[i]] = nextStarConfig.StarAttrValue[i]; } } } showIndex = 0; foreach (var attrID in allAttr.Keys) { AttrNameList[showIndex].text = PlayerPropertyConfig.Get(attrID).ShowName; if (addAttr.ContainsKey(attrID)) { AttrValueList[showIndex].text = PlayerPropertyConfig.GetValueDescription(attrID, allAttr[attrID]) + UIHelper.AppendColor(TextColType.Green, string.Format(" +{0}", PlayerPropertyConfig.GetValueDescription(attrID, addAttr[attrID])), true); } else { AttrValueList[showIndex].text = PlayerPropertyConfig.GetValueDescription(attrID, allAttr[attrID]); } showIndex++; } } private void ClearAttrText() { for (int i = 0; i < AttrNameList.Count; i++) { AttrNameList[i].text = string.Empty; AttrValueList[i].text = string.Empty; } } #endregion } } System/Role/TitleStarUpWin.cs.meta
New file @@ -0,0 +1,11 @@ fileFormatVersion: 2 guid: 284bbac13bcb7874e8c2858d4dc9193e MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Utility/ConfigInitiator.cs
@@ -327,6 +327,7 @@ normalTasks.Add(new ConfigInitTask("FamilyBossHurtAward", () => { FamilyBossHurtAwardConfig.Init(); }, () => { return FamilyBossHurtAwardConfig.inited; })); normalTasks.Add(new ConfigInitTask("RealmXXZL", () => { RealmXXZLConfig.Init(); }, () => { return RealmXXZLConfig.inited; })); normalTasks.Add(new ConfigInitTask("HorseStarUp", () => { HorseStarUpConfig.Init(); }, () => { return HorseStarUpConfig.inited; })); normalTasks.Add(new ConfigInitTask("TitleStarUp", () => { TitleStarUpConfig.Init(); }, () => { return TitleStarUpConfig.inited; })); }