10366 【越南】【英语】【BT】【砍树】仙盟攻城战-客户端
1.修复默认模型可被旋转问题
2.调整模型模型显示大小
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| | | isDialogue = false,
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| | | equipLevel = (int)viewPlayerData.rolePropData.EquipShowSwitch / 10 % 100,
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| | | titleID = viewPlayerData.rolePropData.TitleID,
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| | | scale = 0.8f,
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| | | };
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| | |
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| | | UI3DModelExhibition.InstanceClone1.ShowPlayer(imgPlayer3DModel, data);
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| | |
| | | myData = new UI3DPlayerExhibitionData
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| | | {
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| | | job = PlayerDatas.Instance.baseData.Job,
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| | | scale = 0.8f,
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| | | };
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| | | UI3DModelExhibition.InstanceClone1.ShowPlayer(rawImgHost, myData);
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| | | UI3DModelExhibition.InstanceClone1.ChangeModelEulerAngles(hostEulerAngles);
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| | | rawImgHost.raycastTarget = false;
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| | | }
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| | |
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| | | private void DisplayMyInfo()
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| | |
| | | reikiRootEffectId = reikiRootEffectId,
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| | | isDialogue = false,
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| | | equipLevel = PlayerDatas.Instance.baseData.suitLevel,
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| | | scale = 1,
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| | | scale = 0.8f,
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| | | titleID = PlayerDatas.Instance.baseData.TitleID
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| | | };
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| | |
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| | |
| | | isDialogue = false,
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| | | equipLevel = (int)viewPlayerData.rolePropData.EquipShowSwitch / 10 % 100,
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| | | titleID = viewPlayerData.rolePropData.TitleID,
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| | | scale = 0.8f,
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| | | };
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| | | UI3DModelExhibition.InstanceClone1.ShowPlayer(rawImgHost, data);
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| | | UI3DModelExhibition.InstanceClone1.ChangeModelEulerAngles(hostEulerAngles);
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