少年修仙传客户端代码仓库
lcy
2025-05-15 f473d89858ffe71f3e90bba0d9bd01c1efb6320f
10366 【越南】【英语】【BT】【砍树】仙盟攻城战-客户端

1.修复默认模型可被旋转问题
2.调整模型模型显示大小
2个文件已修改
6 ■■■■ 已修改文件
System/FairySiege/FairySiegeActWin.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairySiege/FairySiegeAtkWin.cs 5 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairySiege/FairySiegeActWin.cs
@@ -462,6 +462,7 @@
                isDialogue = false,
                equipLevel = (int)viewPlayerData.rolePropData.EquipShowSwitch / 10 % 100,
                titleID = viewPlayerData.rolePropData.TitleID,
                scale = 0.8f,
            };
            UI3DModelExhibition.InstanceClone1.ShowPlayer(imgPlayer3DModel, data);
System/FairySiege/FairySiegeAtkWin.cs
@@ -480,9 +480,11 @@
            myData = new UI3DPlayerExhibitionData
            {
                job = PlayerDatas.Instance.baseData.Job,
                scale = 0.8f,
            };
            UI3DModelExhibition.InstanceClone1.ShowPlayer(rawImgHost, myData);
            UI3DModelExhibition.InstanceClone1.ChangeModelEulerAngles(hostEulerAngles);
            rawImgHost.raycastTarget = false;
        }
        private void DisplayMyInfo()
@@ -514,7 +516,7 @@
                reikiRootEffectId = reikiRootEffectId,
                isDialogue = false,
                equipLevel = PlayerDatas.Instance.baseData.suitLevel,
                scale = 1,
                scale = 0.8f,
                titleID = PlayerDatas.Instance.baseData.TitleID
            };
@@ -554,6 +556,7 @@
                isDialogue = false,
                equipLevel = (int)viewPlayerData.rolePropData.EquipShowSwitch / 10 % 100,
                titleID = viewPlayerData.rolePropData.TitleID,
                scale = 0.8f,
            };
            UI3DModelExhibition.InstanceClone1.ShowPlayer(rawImgHost, data);
            UI3DModelExhibition.InstanceClone1.ChangeModelEulerAngles(hostEulerAngles);