少年修仙传客户端代码仓库
client_Hale
2019-04-11 f54f6c7531c426a59efa900c880ee86d90d38c9d
382 增加战斗NPC类型
2个文件已修改
2个文件已删除
441 ■■■■■ 已修改文件
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0406_tagNPCAppear.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/AI/AI_BossDSX.cs 427 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/AI/AI_BossDSX.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/EnumHelper.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0406_tagNPCAppear.cs
@@ -67,6 +67,7 @@
                    break;
                case E_NpcType.Fight:
                case E_NpcType.FMBoss:
                case E_NpcType.MonsterTime:
                    if (_npcConfig.Country == 1)
                    {
Fight/Actor/AI/AI_BossDSX.cs
File was deleted
Fight/Actor/AI/AI_BossDSX.cs.meta
File was deleted
Utility/EnumHelper.cs
@@ -120,6 +120,7 @@
    BreakableObj = 19,//场景可被攻击物     19
    FightAssist = 20,// 助战
    SGZC_FightAssist = 21,// 上古战场助战
    MonsterTime = 22,// 按时间掉血
    OpenWorldMap = 99,// 打开世界地图
}