| Lua/LuaGameNetSystem.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/BetterItemGetBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/TaskBoxBGMWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Lua/LuaGameNetSystem.cs
@@ -132,7 +132,7 @@ GameNetSystem.Instance.SendInfo(sendBytes.ToArray()); } int readIndex = 0; int readIndex = 2; public uint TransUintBytes(byte[] value, LuaGameNetSystem.NetDataType type) { var length = GetBytesLength(type); System/KnapSack/BetterItemGetBehaviour.cs
@@ -179,7 +179,10 @@ var itemConfig = ItemConfig.Get(betterModel.itemId); m_EquipName.text = itemConfig.ItemName; m_EquipName.color = UIHelper.GetUIColor(itemConfig.ItemColor, true); m_FunctionTitle.text = Language.Get(itemConfig.ItemColor >= 3 ? "GoodEquip_See" : "GoodEquip_FitUp"); var isView = (PlayerDatas.Instance.baseData.LV < GeneralDefine.BlueEquipJumpLevel && itemConfig.ItemColor >= 2) || itemConfig.ItemColor >= 3; m_FunctionTitle.text = Language.Get(isView ? "GoodEquip_See" : "GoodEquip_FitUp"); m_EquipBehaviour.button.SetListener(() => { ItemTipUtility.Show(betterModel.guid, false); }); m_EquipBehaviour.Init(betterModel, true); System/MainInterfacePanel/TaskBoxBGMWin.cs
@@ -200,8 +200,13 @@ var taskInfoConfig = TASKINFOConfig.Get(StrConversa); if (taskInfoConfig == null) { DebugEx.LogError("任务表格配置错误"); return; taskInfoConfig = TASKINFOConfig.Get(StrConversa.ToLower()); if(taskInfoConfig == null) { DebugEx.LogError("任务表格配置错误"); return; } } if (taskmodel.BountyDic.ContainsKey(_TaskId) || taskmodel.FairyAuDic.ContainsKey(_TaskId)) {