少年修仙传客户端代码仓库
hch
2020-04-01 f6e927b1df5eb17763b255e95c973c7b712e061c
0312 前端副本不走1分钟挂机逻辑
1个文件已修改
3 ■■■■ 已修改文件
Fight/GameActor/GA_Hero.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_Hero.cs
@@ -1373,7 +1373,8 @@
        if (!aiHandler.IsAuto())
        {
            if (HangUpSetModel.Instance.GetBool(HangUpAutoBoolType.isAutoHangUp))
            if (HangUpSetModel.Instance.GetBool(HangUpAutoBoolType.isAutoHangUp) && !(AdventureStage.Instance.IsInAdventureStage
                                                                                    || ClientDungeonStageUtility.isClientDungeon))
            {
                if (Time.realtimeSinceStartup - m_CalculAutoFightTime > 60
                 && !NewBieCenter.Instance.inGuiding