| System/Auction/AuctionInquiryModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Auction/MyFocusCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Auction/MyFocusWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Auction/AuctionInquiryModel.cs
@@ -438,6 +438,15 @@ biddingItemInfo.BidderPrice = (int)RefreshAuctionItem.BidderPrice; BiddingItemInfoDic[RefreshAuctionItem.ItemGUID] = biddingItemInfo; } if (AttentionAuctionItemDic.ContainsKey(RefreshAuctionItem.ItemGUID))//我关注中的拍品 { var attentionAuctionItem = AttentionAuctionItemDic[RefreshAuctionItem.ItemGUID]; attentionAuctionItem.TimeStr = RefreshAuctionItem.AddTime; attentionAuctionItem.Time = DateTime.Parse(RefreshAuctionItem.AddTime); attentionAuctionItem.BidderID = (int)RefreshAuctionItem.BidderID; attentionAuctionItem.BidderPrice = (int)RefreshAuctionItem.BidderPrice; AttentionAuctionItemDic[RefreshAuctionItem.ItemGUID] = attentionAuctionItem; } if (RefreshAuctionItemUpdate != null) { RefreshAuctionItemUpdate(); System/Auction/MyFocusCell.cs
@@ -82,10 +82,8 @@ { m_NeedImage.SetActive(true); } AuctionItemClass _biddingItemInfo = null; if (model.BiddingItemInfoDic.ContainsKey(GUIID))//参与了竞价的物品 { _biddingItemInfo = model.BiddingItemInfoDic[GUIID]; var biddingItemInfo = model.BiddingItemInfoDic[GUIID]; m_ParticipateImage.SetActive(true); if (biddingItemInfo.BidderID == playerId)//判断是否最高竞价 @@ -137,29 +135,13 @@ } else { if (_biddingItemInfo == null) { needJade = myAuction.BidderPrice + auctionItem.BiddingAdd * myAuction.ItemCount; } else { needJade = _biddingItemInfo.BidderPrice + auctionItem.BiddingAdd * myAuction.ItemCount; } needJade = myAuction.BidderPrice + auctionItem.BiddingAdd * myAuction.ItemCount; } if (auctionItem.BuyoutPrice != 0 && needJade > priceMax)//竞价价格永远不能大于最高价 { needJade = priceMax; } if (_biddingItemInfo == null) { m_JadeNumber.text = myAuction.BidderPrice.ToString(); } else { m_JadeNumber.text = _biddingItemInfo.BidderPrice.ToString(); } m_JadeNumber.text = myAuction.BidderPrice.ToString(); m_JadeNumber1.text = priceMax.ToString(); if (auctionItem.BuyoutPrice == 0) { System/Auction/MyFocusWin.cs
@@ -42,7 +42,7 @@ { model.AttentionAuctionItemUdate += ResetUpdate; model.ClearAuctionUpdate += ResetUpdate; model.RefreshAuctionItemUpdate -= AuctionItemUpdate;//刷新 model.RefreshAuctionItemUpdate += AuctionItemUpdate;//刷新 model.FamilyAuctionItemUpdate += ResetUpdate; model.AddAuctionItemInfoUpdate += AddAuctionItemInfoUpdate; model.BiddingItemInfoUpdate += ResetUpdate;