| | |
| | | runeData = runeData.Insert(0, _textBuilder.ToString());
|
| | | int id = int.Parse(runeData.Substring(5, 5));
|
| | | int lv = int.Parse(runeData.Substring(2, 3)) + 1;
|
| | | int sourceType = int.Parse(runeData.Substring(1, 1));
|
| | | int packType = vNetData.PackType;
|
| | | int index = item.ItemPlace;
|
| | | RuneData data = null;
|
| | | runePackData.TryGetValue(index, out data);
|
| | | if (data == null)
|
| | | {
|
| | | data = new RuneData(index, id, lv, packType, 0);
|
| | | data = new RuneData(index, id, lv, packType, sourceType, 0);
|
| | | runePackData.Add(index, data);
|
| | | }
|
| | | else
|
| | | {
|
| | | data.SetRuneData(index, id, lv, packType, 0);
|
| | | data.SetRuneData(index, id, lv, packType, sourceType, 0);
|
| | | }
|
| | | }
|
| | | if (OnRefreshRunePack != null)
|
| | |
| | | continue;
|
| | | }
|
| | | int lv = int.Parse(runeData.Substring(2, 3)) + 1;
|
| | | int sourceType = int.Parse(runeData.Substring(1, 1));
|
| | | int placetype = 1;
|
| | | if (data == null)
|
| | | {
|
| | | data = new RuneData(i, id, lv, (int)PackType.rptInterimPack, placetype);
|
| | | data = new RuneData(i, id, lv, (int)PackType.rptInterimPack, sourceType, placetype);
|
| | | runeHoleData.Add(i, data);
|
| | | }
|
| | | else
|
| | | {
|
| | | data.SetRuneData(i, id, lv, (int)PackType.rptInterimPack, placetype);
|
| | | data.SetRuneData(i, id, lv, (int)PackType.rptInterimPack, sourceType, placetype);
|
| | | }
|
| | | }
|
| | | else
|
| | |
| | | WindowCenter.Instance.Open<RechargeTipWin>();
|
| | | break;
|
| | | }
|
| | | }
|
| | |
|
| | | public bool ResolveFusionStone(int sourceType)
|
| | | {
|
| | | if (sourceType == 0 || sourceType == 2)
|
| | | {
|
| | | return true;
|
| | | }
|
| | | return false;
|
| | | }
|
| | |
|
| | | public bool IsSpeicalHole(int hole)
|
| | |
| | | public int cost;
|
| | | }
|
| | |
|
| | | public enum RuneSource
|
| | | {
|
| | | Normal,
|
| | | Compose,
|
| | | }
|
| | |
|
| | | public class RuneData
|
| | | {
|
| | | /// <summary>
|
| | | /// 符印对应位置索引,若在孔上则对应孔id,若在背包,则对应背包位置索引
|
| | | /// </summary>
|
| | | private int _index = -1;
|
| | | public int index {
|
| | | get { return _index; }
|
| | | }
|
| | | private int m_Index = -1;
|
| | | public int index { get { return m_Index; } }
|
| | | /// <summary>
|
| | | /// 符印对应物品id
|
| | | /// </summary>
|
| | | private int _id = -1;
|
| | | public int id { get { return _id; } }
|
| | | private int m_Id = -1;
|
| | | public int id { get { return m_Id; } }
|
| | | /// <summary>
|
| | | /// 符印对应强化等级
|
| | | /// </summary>
|
| | | private int _lv = 0;
|
| | | public int lv {
|
| | | get { return _lv; }
|
| | | }
|
| | | private int m_Level = 0;
|
| | | public int lv { get { return m_Level; } }
|
| | | /// <summary>
|
| | | /// 预留字段
|
| | | /// </summary>
|
| | | private int _locked = -1;
|
| | | public int locked { get { return _locked; } }
|
| | | private int m_Lock = -1;
|
| | | public int locked { get { return m_Lock; } }
|
| | | /// <summary>
|
| | | /// 背包类型,符印背包255
|
| | | /// </summary>
|
| | | private int _packtype = -1;
|
| | | public int packtype { get { return _packtype; } }
|
| | | private int m_PackType = -1;
|
| | | public int packtype { get { return m_PackType; } }
|
| | | /// <summary>
|
| | | /// 符印放置位置,默认为符印背包
|
| | | /// </summary>
|
| | | private int _placetype = 0;
|
| | | public int placetype { get { return _placetype; } }
|
| | | private int m_PlaceType = 0;
|
| | | public int placetype { get { return m_PlaceType; } }
|
| | |
|
| | | public int m_SourceType = 0;
|
| | | public int sourceType { get { return m_SourceType; } }//来源(老号0,默认1,合成2)
|
| | |
|
| | | public bool IsRuneCream { get; private set; }
|
| | |
|
| | | public RuneData(int index, int id, int lv, int packtype, int placetype = 0)
|
| | | public RuneData(int index, int id, int level, int packtype, int sourcetype, int placetype = 0)
|
| | | {
|
| | | this._index = index;
|
| | | this._id = id;
|
| | | this._lv = lv;
|
| | | this._packtype = packtype;
|
| | | this._placetype = placetype;
|
| | | var _itemCfg = Config.Instance.Get<ItemConfig>(id);
|
| | | if (_itemCfg != null)
|
| | | m_Index = index;
|
| | | m_Id = id;
|
| | | m_Level = level;
|
| | | m_PackType = packtype;
|
| | | m_PlaceType = placetype;
|
| | | m_SourceType = sourcetype;
|
| | | var config = Config.Instance.Get<ItemConfig>(id);
|
| | | if (config != null)
|
| | | {
|
| | | IsRuneCream = _itemCfg.Type == RuneModel.RUNE_CREAMTYPE;
|
| | | IsRuneCream = config.Type == RuneModel.RUNE_CREAMTYPE;
|
| | | }
|
| | | }
|
| | |
|
| | | public void SetRuneData(int index, int id, int lv, int packtype, int placetype = 0)
|
| | | public void SetRuneData(int index, int id, int level, int packtype, int sourcetype, int placetype = 0)
|
| | | {
|
| | | this._index = index;
|
| | | this._id = id;
|
| | | this._lv = lv;
|
| | | this._packtype = packtype;
|
| | | this._placetype = placetype;
|
| | | var _itemCfg = Config.Instance.Get<ItemConfig>(id);
|
| | | if (_itemCfg != null)
|
| | | m_Index = index;
|
| | | m_Id = id;
|
| | | m_Level = level;
|
| | | m_PackType = packtype;
|
| | | m_PlaceType = placetype;
|
| | | m_SourceType = sourcetype;
|
| | | var config = Config.Instance.Get<ItemConfig>(id);
|
| | | if (config != null)
|
| | | {
|
| | | IsRuneCream = _itemCfg.Type == RuneModel.RUNE_CREAMTYPE;
|
| | | IsRuneCream = config.Type == RuneModel.RUNE_CREAMTYPE;
|
| | | }
|
| | | }
|
| | | }
|