少年修仙传客户端代码仓库
client_Zxw
2019-03-08 f8d18c5636213a90b6cc545dc85cc152f84f7ed5
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
1个文件已修改
12 ■■■■■ 已修改文件
Fight/Stage/MapEditor/Game/TransferGroup.cs 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Stage/MapEditor/Game/TransferGroup.cs
@@ -137,7 +137,17 @@
                _p = m_Data.transferPoints[targetPoint];
                _hero.destForward = _hero.Forward = MathUtility.ForwardXZ(_p.position, _hero.Pos);
                m_InCreaseTime += .5f * Time.deltaTime;
                _hero.Pos = Vector3.Lerp(m_StartPos, _p.position, m_InCreaseTime);
                float _y = 0;
                if (m_StartPos.y > _p.position.y)
                {
                    _y = Constants.hurtAniCurve.animationCurve.Evaluate(m_InCreaseTime) * (m_StartPos.y - _p.position.y) + (1 - m_InCreaseTime) * (m_StartPos.y - _p.position.y);
                }
                else
                {
                    _y = Constants.hurtAniCurve.animationCurve.Evaluate(m_InCreaseTime) * (_p.position.y - m_StartPos.y);
                }
                Vector3 _p1 = _p.position + new Vector3(0, _y, 0);
                _hero.Pos = Vector3.Lerp(m_StartPos, _p1, m_InCreaseTime);
                _distance = MathUtility.DistanceSqrtXZ(_hero.Pos, _p.position);
                if (_distance < 0.05f)
                {