| Core/NetworkPackage/DTCFile/ServerPack/H06_PlayerVsNPC/DTC0614_tagUseSkillPos.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/NetworkPackage/DTCFile/ServerPack/H06_PlayerVsNPC/DTC0614_tagUseSkillPos.cs
@@ -132,12 +132,12 @@ if (_skill.skillInfo.config.AtkType == (int)E_AtkType.Transmit) { SoFlyObject _soFile = ScriptableObjectLoader.LoadSoFlyObject(50902); SoFlyObject _soFile = ScriptableObjectLoader.LoadSoFlyObject(50900); FlyObject.InitInfo _initInfo = new FlyObject.InitInfo { casterServerObjID = vNetData.ObjID, isLastShoot = true, configId = 50902,// 与策划定死的闪电链的配置ID configId = 50900,// 与策划定死的闪电链的配置ID skillId = vNetData.SkillID }; if (_mainTarget != null)