少年修仙传客户端代码仓库
lcy
2025-05-13 fa2aec1441dc70a4b463d18baee2b7acc9c84925
10366 【越南】【英语】【BT】【砍树】仙盟攻城战-客户端

1.修复特效层级 大本营-高级捐献 大本营-城池等级详情
2.所有奖励获得物品界面层级调到Modal
3.修复圣泉排行奖励查看tips错误
4.隐藏城池界面规则按钮
5.显示城池血条小数点浮点数精度错误
6.移除没用到的界面FairySiegeDonateGetItemWin
4个文件已修改
2个文件已删除
83 ■■■■■ 已修改文件
System/FairySiege/FairySiegeCityItem.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairySiege/FairySiegeCityWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairySiege/FairySiegeDonateGetItemWin.cs 58 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairySiege/FairySiegeDonateGetItemWin.cs.meta 11 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairySiege/FairySiegeSpringAwardHeaderCell.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairySiege/FairySiegeSpringAwardNormalCell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairySiege/FairySiegeCityItem.cs
@@ -81,8 +81,8 @@
            }
            txtRank.text = data.Rank.ToString();
            float rate = Mathf.Round((float)data.HP / (float)data.HPMax * 1000f) / 1000f;
            string rateStr = Language.Get("BlessedLand039", (rate * 100).ToString());
            float rate = (float)data.HP / (float)data.HPMax;
            string rateStr = Language.Get("BlessedLand039", (rate * 100).ToString("F2"));
            slidCity.value = rate;
            txtSlidExp.text = rateStr;
            string serverName = ServerListCenter.Instance.GetServerName((int)familyInfo.ServerID);
System/FairySiege/FairySiegeCityWin.cs
@@ -497,8 +497,8 @@
            if (model.TryGetBossCityData(model.showBatType, model.showBatGroup, out FairySiegeBatSceneCity bossCityData))
            {
                rectBossCity.SetActive(true);
                float rate = Mathf.Round((float)bossCityData.HP / (float)bossCityData.HPMax * 1000f) / 1000f;
                string rateStr = Language.Get("BlessedLand039", (rate * 100).ToString());
                float rate = (float)bossCityData.HP / (float)bossCityData.HPMax;
                string rateStr = Language.Get("BlessedLand039", (rate * 100).ToString("F2"));
                slidBossCity.Display(rate, rateStr);
            }
        }
System/FairySiege/FairySiegeDonateGetItemWin.cs
File was deleted
System/FairySiege/FairySiegeDonateGetItemWin.cs.meta
File was deleted
System/FairySiege/FairySiegeSpringAwardHeaderCell.cs
@@ -24,7 +24,7 @@
                    var itemId = arr[i][0];
                    var count = arr[i][1];
                    awards[i].Init(new ItemCellModel(itemId, false, (ulong)count));
                    awards[i].button.SetListener(() => ItemTipUtility.Show(count));
                    awards[i].button.SetListener(() => ItemTipUtility.Show(itemId));
                }
                else
                {
@@ -42,7 +42,7 @@
                    var itemId = arrEx[i][1];
                    var count = arrEx[i][2];
                    awardExs[i].Init(new ItemCellModel(itemId, false, (ulong)count));
                    awardExs[i].button.SetListener(() => ItemTipUtility.Show(count));
                    awardExs[i].button.SetListener(() => ItemTipUtility.Show(itemId));
                }
                else
                {
System/FairySiege/FairySiegeSpringAwardNormalCell.cs
@@ -22,7 +22,7 @@
                    var itemId = arr[i][0];
                    var count = arr[i][1];
                    itemCells[i].Init(new ItemCellModel(itemId, false, (ulong)count));
                    itemCells[i].button.SetListener(() => ItemTipUtility.Show(count));
                    itemCells[i].button.SetListener(() => ItemTipUtility.Show(itemId));
                }
                else
                {