| System/DailyQuest/DailyQuestModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/DailyQuest/DailyQuestWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/SystemSetting/ActivityPushCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/SystemSetting/SetPrivateModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/DailyQuest/DailyQuestModel.cs
@@ -146,6 +146,11 @@ UpdateRedpoints(); } public List<int> GetDailyQuests() { return new List<int>(dailyQuests.Keys); } public List<int> GetDailyQuests(DailyQuestCategory _category) { var quests = new List<int>(); @@ -499,11 +504,6 @@ private void OnFairyLeagueBattle() { UpdateDailyActionRedpoint((int)DailyQuestType.FairyLeague); } public Dictionary<int, DailyQuestData> GetDailyQuestlist() { return dailyQuests; } public void UpdateRedpoints() System/DailyQuest/DailyQuestWin.cs
@@ -85,8 +85,8 @@ if (guidingDailyQuestId != 0) { var preferTimeLimit = false; var dailyQuests = model.GetDailyQuestlist(); foreach (var quest in dailyQuests.Keys) var dailyQuests = model.GetDailyQuests(); foreach (var quest in dailyQuests) { var dailyQuestState = model.GetQuestState(quest); DailyQuestOpenTime openTime; System/SystemSetting/ActivityPushCell.cs
@@ -12,20 +12,22 @@ [SerializeField] GameObject bgObj; SetPrivateModel privateModel { get { return ModelCenter.Instance.GetModel<SetPrivateModel>(); } } DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } public void SetModel(int dailyId) { string title = ""; string weekDay = ""; string openTime = ""; privateModel.GetDailyInfoById(dailyId,out title,out weekDay,out openTime); privateModel.GetDailyInfoById(dailyId, out title, out weekDay, out openTime); nameText.text = title; weekDayText.text = weekDay; timeText.text = openTime; int index = privateModel.GetSwitchIndexById(dailyId); pushBtn.SetInit(index,privateModel.GetSwitchStateByIndex(index)); pushBtn.switchBtn.RemoveAllListeners(); pushBtn.switchBtn.AddListener(() => var quests = dailyQuestModel.GetDailyQuests(DailyQuestModel.DailyQuestCategory.TimeLimit); int index = privateModel.GetSwitchIndexById(dailyId, quests); pushBtn.SetInit(index, privateModel.GetSwitchStateByIndex(index)); pushBtn.switchBtn.SetListener(() => { if (pushBtn.onObj.activeInHierarchy) { @@ -41,14 +43,7 @@ } }); if(this.index % 2 == 0) { bgObj.SetActive(true); } else { bgObj.SetActive(false); } bgObj.SetActive(this.index % 2 == 0); } } } System/SystemSetting/SetPrivateModel.cs
@@ -9,11 +9,7 @@ { public class SetPrivateModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk { DailyQuestModel m_dailyModel; DailyQuestModel dailyModel { get { return m_dailyModel ?? (m_dailyModel = ModelCenter.Instance.GetModel<DailyQuestModel>()); } } DailyQuestModel dailyModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } VipModel vipModel { get { return ModelCenter.Instance.GetModel<VipModel>(); } } public List<int> hangUpPushlist = new List<int>(); @@ -146,7 +142,7 @@ List<int> dailyIdlist = GetOpenDailyIdlist(true); for (int i = 0; i < dailyIdlist.Count; i++) { bool isOpen = GetSwitchStateByIndex(GetSwitchIndexById(dailyIdlist[i])); bool isOpen = GetSwitchStateByIndex(GetSwitchIndexById(dailyIdlist[i], dailyIdlist)); if (isOpen) { List<JsonData> pushNotifylist = GetPushJsonData(dailyIdlist[i]); @@ -459,9 +455,8 @@ } } public int GetSwitchIndexById(int id) public int GetSwitchIndexById(int id, List<int> quests) { var quests = dailyModel.GetDailyQuests(DailyQuestModel.DailyQuestCategory.TimeLimit); for (int i = 0; i < quests.Count; i++) { if (quests[i] == id) @@ -513,15 +508,17 @@ private void RefreshDailyQuest() { foreach (var dailyQuest in dailyModel.GetDailyQuestlist().Values) var quests = dailyModel.GetDailyQuests(DailyQuestModel.DailyQuestCategory.TimeLimit); foreach (var dailyQuest in dailyModel.GetDailyQuests()) { var isUnLocked = TestDailyQuestUnLock(dailyQuest.id); var isUnLocked = TestDailyQuestUnLock(dailyQuest); if (isUnLocked) { ModelCenter.Instance.GetModel<SetPrivateModel>().CheckActivityOpenTime(dailyQuest.id); CheckActivityOpenTime(dailyQuest, quests); } } } public bool TestDailyQuestUnLock(int _dailyQuestId) { switch ((DailyQuestType)_dailyQuestId) @@ -541,9 +538,11 @@ } public void CheckActivityOpenTime(int dailyId) public void CheckActivityOpenTime(int dailyId, List<int> quests) { bool isOpen = GetSwitchStateByIndex(GetSwitchIndexById(dailyId)); bool isOpen = GetSwitchStateByIndex(GetSwitchIndexById(dailyId, quests)); if (!isOpen) return;