| System/Welfare/MultipleRealmPointModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Welfare/MultipleRealmPointModel.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Welfare/WelfareWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/WindowBase/ModelCenter.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/WindowJump/WindowJumpMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Welfare/MultipleRealmPointModel.cs
New file @@ -0,0 +1,96 @@ using System; using UnityEngine; namespace Snxxz.UI { public class MultipleRealmPointModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk { public const int MULTIPLEREALM_KEY = 20109; public Redpoint multipleRed = new Redpoint(201,MULTIPLEREALM_KEY); public string LocalRecord_Key = "MultipleRealmRecord"; bool isNewDay = false; public override void Init() { } public void OnBeforePlayerDataInitialize() { isNewDay = false; } public void OnAfterPlayerDataInitialize() { } public void OnPlayerLoginOk() { LocalRecord_Key = StringUtility.Contact(LocalRecord_Key, PlayerDatas.Instance.baseData.PlayerID); CheckShowRed(); OperationTimeHepler.Instance.operationStartEvent -= RefreshOperationState; OperationTimeHepler.Instance.operationStartEvent += RefreshOperationState; OperationTimeHepler.Instance.operationEndEvent -= RefreshOperationState; OperationTimeHepler.Instance.operationEndEvent += RefreshOperationState; OperationTimeHepler.Instance.operationServerCloseEvent -= RefreshOperationClose; OperationTimeHepler.Instance.operationServerCloseEvent += RefreshOperationClose; } public override void UnInit() { } private void RefreshOperationClose(Operation type) { if (type != Operation.MultipRealmPoint) return; CheckShowRed(); } private void RefreshOperationState(Operation type, int arg2) { if (type != Operation.MultipRealmPoint) return; CheckShowRed(); } public void CheckShowRed(bool isClick = false) { bool isOpen = OperationTimeHepler.Instance.SatisfyOpenCondition(Operation.MultipRealmPoint); if (!isOpen) return; if(!isNewDay) { if (!PlayerPrefs.HasKey(LocalRecord_Key)) { LocalSave.SetInt(LocalRecord_Key, TimeUtility.ServerNow.Day); isNewDay = true; } else { if (TimeUtility.ServerNow.Day != LocalSave.GetInt(LocalRecord_Key)) { isNewDay = true; LocalSave.SetInt(LocalRecord_Key, TimeUtility.ServerNow.Day); } } } if(!isClick) { if (isOpen && isNewDay) { multipleRed.state = RedPointState.Simple; } else { multipleRed.state = RedPointState.None; } } else { multipleRed.state = RedPointState.None; } } } } System/Welfare/MultipleRealmPointModel.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 7f0f944899a17f2458886aa5a15aac71 timeCreated: 1533719778 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/Welfare/WelfareWin.cs
@@ -30,6 +30,7 @@ [SerializeField] Text m_MultipleRealmPointTitle; MultipleExpModel multipleExpModel { get { return ModelCenter.Instance.GetModel<MultipleExpModel>(); } } MultipleRealmPointModel multipleRealmModel { get { return ModelCenter.Instance.GetModel<MultipleRealmPointModel>(); } } ConsumeRebateModel consumeRebateModel { get { return ModelCenter.Instance.GetModel<ConsumeRebateModel>(); } } InSevenDayModel m_InSevenDayModel; InSevenDayModel inSevenDay { get { return m_InSevenDayModel ?? (m_InSevenDayModel = ModelCenter.Instance.GetModel<InSevenDayModel>()); } } @@ -152,6 +153,7 @@ { WindowCenter.Instance.Open<NPracticePointWin>(); } multipleRealmModel.CheckShowRed(true); functionOrder = 8; } System/WindowBase/ModelCenter.cs
@@ -186,6 +186,7 @@ RegisterModel<FairylandCeremonyModel>(); RegisterModel<TrialDungeonModel>(); RegisterModel<ActivitiesPushMgr>(); RegisterModel<MultipleRealmPointModel>(); inited = true; } System/WindowJump/WindowJumpMgr.cs
@@ -728,13 +728,13 @@ { var config = ConfigManager.Instance.GetTemplate<DailyQuestConfig>(_dailyQuestId); dungeonModel.currentDungeon = new Dungeon(config.RelatedID, _lineId); WindowCenter.Instance.Open<HeavenBattleWin>(); SetJumpLogic<HeavenBattleWin>(); } private void GotoTrialDungeon(int _dailyQuestId, int _lineId = 0) { var config = ConfigManager.Instance.GetTemplate<DailyQuestConfig>(_dailyQuestId); dungeonModel.currentDungeon = new Dungeon(config.RelatedID, _lineId); WindowCenter.Instance.Open<TrialDungeonSelectWin>(); SetJumpLogic<TrialDungeonSelectWin>(); } private void GotoMultipleDifficultyDungeon(int _dailyQuestId) @@ -742,7 +742,7 @@ var config = ConfigManager.Instance.GetTemplate<DailyQuestConfig>(_dailyQuestId); dungeonModel.currentDungeon = new Dungeon(config.RelatedID, 0); dungeonModel.selectedKylinDungeon = default(Dungeon); WindowCenter.Instance.Open<MultipleDifficultyDungeonWin>(); SetJumpLogic<MultipleDifficultyDungeonWin>(); } private void SetJumpLogic<T>(int _functionalOrder = 0, bool _forceSync = true) where T : Window