| Core/GameEngine/Model/Player/Fairy/PlayerFairyData.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/NetworkPackage/ClientPack/ClientToGameServer/CA4_Family/CA412_tagCGPySearchFamily.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/NetworkPackage/ClientPack/ClientToGameServer/CA4_Family/CA412_tagCGPySearchFamily.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/NetworkPackage/DTCFile/ServerPack/HA4_Family/DTCA408_tagGCPyAllFamilyView.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Activity/ActivityModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/DailyQuest/DailyQuestModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FairyAu/FairyLeagueModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FairyAu/FairyLeagueWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FairyAu/FairyModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Model/Player/Fairy/PlayerFairyData.cs
@@ -194,6 +194,11 @@ private List<FairyData> searchList = new List<FairyData>(); public void OnRefreshFairy(HA408_tagGCPyAllFamilyView vNetData) { if (vNetData.IsSearching == 100) { return; } isSearching = vNetData.IsSearching == 1; if (isSearching) @@ -249,7 +254,7 @@ return searchList; } private void SetFairyViewData(FairyData data, HA408_tagGCPyAllFamilyView.tagGCPyFamilyView view) public static void SetFairyViewData(FairyData data, HA408_tagGCPyAllFamilyView.tagGCPyFamilyView view) { data.FamilyID = view.FamilyID; data.FamilyIndex = view.FamilyIndex; Core/NetworkPackage/ClientPack/ClientToGameServer/CA4_Family/CA412_tagCGPySearchFamily.cs
New file @@ -0,0 +1,26 @@ using UnityEngine; using System.Collections; // A4 12 搜索家族 #tagCGPySearchFamily public class CA412_tagCGPySearchFamily : GameNetPackBasic { public byte MsgLen; //模糊搜索家族,如果输入为空,则为不限制该条件 public string Msg; //size = MsgLen public byte LV; //最低家族等级,如果为0,则不限制该条件 public byte MaxCount; //搜索结果所需最大条数,后端限制最多返回20条 public byte IsSearching; //默认1,如果有指定其他值,则返回指定值 public CA412_tagCGPySearchFamily () { combineCmd = (ushort)0x1801; _cmd = (ushort)0xA412; } public override void WriteToBytes () { WriteBytes (MsgLen, NetDataType.BYTE); WriteBytes (Msg, NetDataType.Chars, MsgLen); WriteBytes (LV, NetDataType.BYTE); WriteBytes (MaxCount, NetDataType.BYTE); WriteBytes (IsSearching, NetDataType.BYTE); } } Core/NetworkPackage/ClientPack/ClientToGameServer/CA4_Family/CA412_tagCGPySearchFamily.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 86f2251af19e8114fa4c4315a6c84ed4 timeCreated: 1535794943 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/DTCFile/ServerPack/HA4_Family/DTCA408_tagGCPyAllFamilyView.cs
@@ -1,23 +1,24 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Saturday, December 30, 2017 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; public class DTCA408_tagGCPyAllFamilyView : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); var package = vNetPack as HA408_tagGCPyAllFamilyView; PlayerDatas.Instance.fairyData.OnRefreshFairy(package); } } //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Saturday, December 30, 2017 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using Snxxz.UI; public class DTCA408_tagGCPyAllFamilyView : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); var package = vNetPack as HA408_tagGCPyAllFamilyView; PlayerDatas.Instance.fairyData.OnRefreshFairy(package); ModelCenter.Instance.GetModel<FairyLeagueModel>().UpdateFrontLeagueFairy(package); } } System/Activity/ActivityModel.cs
@@ -11,7 +11,7 @@ public class ActivityModel : Model, IPlayerLoginOk, IBeforePlayerDataInitialize { HeavenBattleModel battleModel { get { return ModelCenter.Instance.GetModel<HeavenBattleModel>(); } } FairyModel fairyModel { get { return ModelCenter.Instance.GetModel<FairyModel>(); } } public override void Init() { var dic = Config.Instance.GetAllValues<DailyQuestConfig>(); @@ -243,6 +243,10 @@ case DailyQuestType.FairyLeague: { int _error = 0; if (!fairyModel.SatisfyOpenFairyLeagueLv()) { return true; } if (!fairyLeagueModel.SatisfyEnterLeague(out _error)) { return true; System/DailyQuest/DailyQuestModel.cs
@@ -214,7 +214,6 @@ { switch ((DailyQuestType)_dailyQuestId) { case DailyQuestType.FairyLeague: case DailyQuestType.FairyFeast: case DailyQuestType.FairyTask: case DailyQuestType.FairyGrabBoss: @@ -225,8 +224,12 @@ return ModelCenter.Instance.GetModel<RuneTowerModel>().yesterdayPassFloor > 0; case DailyQuestType.GuardSky: var _dailyGuardSkyConfig = Config.Instance.Get<DailyQuestConfig>(_dailyQuestId); bool _isOpen = _dailyGuardSkyConfig.UnLockFuncID == 0 || FuncOpen.Instance.IsFuncOpen(_dailyGuardSkyConfig.UnLockFuncID); return fairyModel.SatisfyGuardSkyFairyLv() && _isOpen; bool _isGuardSkyOpen = _dailyGuardSkyConfig.UnLockFuncID == 0 || FuncOpen.Instance.IsFuncOpen(_dailyGuardSkyConfig.UnLockFuncID); return fairyModel.SatisfyGuardSkyFairyLv() && _isGuardSkyOpen; case DailyQuestType.FairyLeague: var _dailyFairyLeagueConfig = Config.Instance.Get<DailyQuestConfig>(_dailyQuestId); bool _isFairyLeagueOpen = _dailyFairyLeagueConfig.UnLockFuncID == 0 || FuncOpen.Instance.IsFuncOpen(_dailyFairyLeagueConfig.UnLockFuncID); return fairyModel.SatisfyOpenFairyLeagueLv() && _isFairyLeagueOpen; default: var dailyConfig = Config.Instance.Get<DailyQuestConfig>(_dailyQuestId); return dailyConfig.UnLockFuncID == 0 || FuncOpen.Instance.IsFuncOpen(dailyConfig.UnLockFuncID); @@ -501,6 +504,7 @@ private void OnRefreshFairyInfo() { UpdateDailyActionRedpoint((int)DailyQuestType.GuardSky); UpdateDailyActionRedpoint((int)DailyQuestType.FairyLeague); } private void OnPlayerDataRefresh(PlayerDataRefresh _refreshType, int _value) @@ -880,7 +884,7 @@ { var type = (DailyQuestType)_dailyQuestId; var dailyConfig = Config.Instance.Get<DailyQuestConfig>(_dailyQuestId); if (type == DailyQuestType.FairyFeast || type == DailyQuestType.FairyLeague || type == DailyQuestType.FairyTask || type == DailyQuestType.FairyGrabBoss) if (type == DailyQuestType.FairyFeast || type == DailyQuestType.FairyTask || type == DailyQuestType.FairyGrabBoss) { if (PlayerDatas.Instance.fairyData.HasFairy) { @@ -892,6 +896,7 @@ } } var _fairyModel = ModelCenter.Instance.GetModel<FairyModel>(); switch (type) { case DailyQuestType.GuardSky: @@ -899,12 +904,21 @@ { return Language.Get("DailyQuestWin_Participate"); } var _fairyModel = ModelCenter.Instance.GetModel<FairyModel>(); if (!_fairyModel.SatisfyGuardSkyFairyLv()) { return Language.Get("DailyquestXMLevel", _fairyModel.guardSkyOpenFairyLv); } break; case DailyQuestType.FairyLeague: if (!PlayerDatas.Instance.fairyData.HasFairy) { return Language.Get("DailyQuestWin_Participate"); } if (!_fairyModel.SatisfyOpenFairyLeagueLv()) { return Language.Get("DailyquestXMLevel", _fairyModel.fairyLeagueLimit); } break; } var description = string.Empty; System/FairyAu/FairyLeagueModel.cs
@@ -82,6 +82,8 @@ } } FairyModel fairyModel { get { return ModelCenter.Instance.GetModel<FairyModel>(); } } public override void Init() { ParseConfig(); @@ -103,6 +105,7 @@ public void OnBeforePlayerDataInitialize() { ClearFairyWarHelp(); frontFairyList.Clear(); fairyLeagueFairyId = 0; fairyLeagueFairyName = string.Empty; } @@ -871,6 +874,44 @@ } return 0; } #region 前16名仙盟列表 List<PlayerFairyData.FairyData> frontFairyList = new List<PlayerFairyData.FairyData>(); public event Action frontFairyUpdate; public void SearchLeagueFrontFairy() { CA412_tagCGPySearchFamily pak = new CA412_tagCGPySearchFamily(); pak.MsgLen = 0; pak.Msg = string.Empty; pak.IsSearching = 100; pak.LV = (byte)fairyModel.fairyLeagueLimit; pak.MaxCount = 16; GameNetSystem.Instance.SendInfo(pak); } public void UpdateFrontLeagueFairy(HA408_tagGCPyAllFamilyView package) { if (package.IsSearching == 100) { frontFairyList.Clear(); for (int i = 0; i < package.PageCount; i++) { PlayerFairyData.FairyData data = new PlayerFairyData.FairyData(); frontFairyList.Add(data); PlayerFairyData.SetFairyViewData(data, package.Family[i]); } if (frontFairyUpdate != null) { frontFairyUpdate(); } } } public List<PlayerFairyData.FairyData> frontLeagueFairy { get { return frontFairyList; } } #endregion #endregion #region 红点 private Redpoint m_LeagueRedpoint = new Redpoint(107, 10704); System/FairyAu/FairyLeagueWin.cs
@@ -92,8 +92,9 @@ RefreshFairyLeague(); model.OnRefreshFairyLeagueEvent += RefreshFairyLeague; model.onFairyLeagueBattleEvent += UpdateFairyLeagueBattle; PlayerDatas.Instance.fairyData.OnRefreshFairyList += UpdateFairyLeagueGroup; //PlayerDatas.Instance.fairyData.OnRefreshFairyList += UpdateFairyLeagueGroup; kingFairyModel.UpdateKingFairyEvent += UpdateKingFairyEvent; model.frontFairyUpdate += FrontFairyUpdate; } protected override void OnAfterOpen() @@ -103,8 +104,9 @@ { model.OnRefreshFairyLeagueEvent -= RefreshFairyLeague; model.onFairyLeagueBattleEvent -= UpdateFairyLeagueBattle; PlayerDatas.Instance.fairyData.OnRefreshFairyList -= UpdateFairyLeagueGroup; //PlayerDatas.Instance.fairyData.OnRefreshFairyList -= UpdateFairyLeagueGroup; kingFairyModel.UpdateKingFairyEvent -= UpdateKingFairyEvent; model.frontFairyUpdate -= FrontFairyUpdate; } protected override void OnAfterClose() @@ -118,6 +120,12 @@ } #endregion private void FrontFairyUpdate() { UpdateFairyLeagueGroup(); } private void UpdateKingFairyEvent() { if (model.fairyLeagueRing == 1 && model.fairyLeagueStage == FairyLeagueStage.Over) @@ -134,7 +142,7 @@ m_ContainerTime.localPosition = Vector3.zero; if (model.fairyLeagueStage == FairyLeagueStage.Prepare) { fairyModel.SendSearchFairyList(0, 16); model.SearchLeagueFrontFairy(); RefreshPrepare(); } else @@ -228,7 +236,7 @@ } for (int i = 0; i < m_FairyNameList.Count; i++) { List<PlayerFairyData.FairyData> list = PlayerDatas.Instance.fairyData.GetFairyListByPage(0); List<PlayerFairyData.FairyData> list = model.frontLeagueFairy; for (int j = 0; j < m_FairyNameList[i].fairyNameList.Count; j++) { var _adaptive = m_FairyNameList[i].fairyNameList[j]; System/FairyAu/FairyModel.cs
@@ -188,6 +188,8 @@ guardSkyOpenFairyLv = int.Parse(config.Numerical1); config = Config.Instance.Get<FuncConfigConfig>("TechFamilyLV"); fairyMethodToLimit = int.Parse(config.Numerical1); config = Config.Instance.Get<FuncConfigConfig>("FamilyMatchSet"); fairyLeagueLimit = int.Parse(config.Numerical1); } #endregion @@ -699,6 +701,26 @@ } #endregion #region 仙盟联赛开启 public int fairyLeagueLimit { get; private set; } public bool SatisfyOpenFairyLeagueLv() { if (PlayerDatas.Instance.fairyData.HasFairy) { var fairy = PlayerDatas.Instance.fairyData.fairy; if (fairy != null && fairy.FamilyLV >= fairyLeagueLimit) { return true; } } return false; } #endregion public bool InFairyLeagueDungeon { get