| UI/Common/UIRoot.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
UI/Common/UIRoot.cs
@@ -68,10 +68,7 @@ #if UNITY_EDITOR WindowCenter.Instance.Open<ExitGameWin>(); #elif UNITY_ANDROID if (VersionUtility.Instance.IsMaoErGame()) { WindowCenter.Instance.Open<ExitGameWin>(); } #endif } }