| UI/Common/UI3DShowHero.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
UI/Common/UI3DShowHero.cs
@@ -589,13 +589,13 @@ case 1: if (secondaryModel != null) { bone = secondaryModel.transform; bone = clothesModel.transform.GetChildTransformDeeply(GAStaticDefine.SecondaryBindBoneName[job - 1]); } break; case 2: if (weaponModel != null) { bone = weaponModel.transform; bone = clothesModel.transform.GetChildTransformDeeply(GAStaticDefine.WeaponBindBoneName); } break; case 4: