| | |
| | | }
|
| | | if (dungeonConfig.SweepLVLimit > PlayerDatas.Instance.baseData.LV)
|
| | | {
|
| | | SysNotifyMgr.Instance.ShowTip("LvErr");
|
| | | SysNotifyMgr.Instance.ShowTip("IceCrystal_LV", dungeonConfig.SweepLVLimit);
|
| | | return;
|
| | | }
|
| | | if (iceCrystalVeinModel.NeedVipLv > PlayerDatas.Instance.baseData.VIPLv)//所需VIP等级不足
|
| | | {
|
| | | SysNotifyMgr.Instance.ShowTip("VipLevel"); |
| | | SysNotifyMgr.Instance.ShowTip("IceCrysta_VIP", iceCrystalVeinModel.NeedVipLv); |
| | | return;
|
| | | }
|
| | | var PlayerLV = Config.Instance.Get<PlayerLVConfig>(PlayerDatas.Instance.baseData.VIPLv);
|
| | |
| | | }
|
| | | if (PlayerLV.IceLodeFightPower > PlayerDatas.Instance.baseData.FightPoint)//所需战力不足
|
| | | {
|
| | | SysNotifyMgr.Instance.ShowTip("IceCrystal_Point");
|
| | | SysNotifyMgr.Instance.ShowTip("IceCrystal_Point", PlayerLV.IceLodeFightPower);
|
| | | return;
|
| | | }
|
| | | if (iceCrystalVeinModel.HasSweep != 0)//花费扫荡
|