| | |
| | | }
|
| | | }
|
| | |
|
| | | int[] placeStars = null;
|
| | | if (itemplusArray.Length > 15)
|
| | | {
|
| | | placeStars = new int[8];
|
| | | for (int j = 0; j < 8; j++)
|
| | | {
|
| | | placeStars[j] = int.Parse(itemplusArray[26 + j]);
|
| | | }
|
| | | }
|
| | |
|
| | |
|
| | | ItemTipUtility.CustomItemPlus itemplus = new ItemTipUtility.CustomItemPlus()
|
| | | {
|
| | | ItemID = itemId,
|
| | |
| | | Equips = null,
|
| | | suitPlaces = suitPlaces == null ? null : suitPlaces.ToArray(),
|
| | | suitLevels = suitLevels,
|
| | | placeStars = placeStars,
|
| | | };
|
| | |
|
| | | string append = string.Format("<a><Word info=item id={0} itemplus={1} chatsend=1/>|showitem={0} itemplus={1}</a>",
|
| | |
| | | AppendValue(sb, equipModel.GetSuitLevel(itemConfig.LV, EquipSuitType.TwoSuit));
|
| | | AppendValue(sb, equipModel.GetSuitLevel(itemConfig.LV, EquipSuitType.FiveSuit));
|
| | | AppendValue(sb, equipModel.GetSuitLevel(itemConfig.LV, EquipSuitType.EightSuit));
|
| | |
|
| | | for (int place = 1; place <= 8; place++)
|
| | | {
|
| | | var equipGuid = equipModel.GetEquip(new Int2(position.x, place));
|
| | | if (!string.IsNullOrEmpty(equipGuid))
|
| | | {
|
| | | var equipItem = packModel.GetItemByGuid(equipGuid);
|
| | | if (ItemLogicUtility.Instance.IsSuitEquip(equipItem.itemId))
|
| | | {
|
| | | AppendValue(sb, equipStarModel.GetStarLevel(new Int2(position.x, place)));
|
| | | }
|
| | | else
|
| | | {
|
| | | AppendValue(sb, -1);
|
| | | }
|
| | | }
|
| | | else
|
| | | {
|
| | | AppendValue(sb, -1);
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | sb.Remove(sb.Length - 1, 1);
|
| | |
| | | public int[][] Equips;
|
| | | public int[] suitPlaces;
|
| | | public int[] suitLevels;
|
| | | public int[] placeStars;
|
| | | } |
| | | |
| | | public struct CustomEquipWash
|
| | |
| | |
|
| | | List<int> suitplaces = new List<int>();
|
| | |
|
| | | Dictionary<int, int> placeStars = new Dictionary<int, int>();
|
| | | for (int i = 1; i <= 8; i++)
|
| | | {
|
| | | placeStars.Add(i, -1);
|
| | | }
|
| | |
|
| | | if (itemplus.placeStars != null)
|
| | | {
|
| | | for (int i = 0; i < itemplus.placeStars.Length; i++)
|
| | | {
|
| | | placeStars[i + 1] = itemplus.placeStars[i];
|
| | | }
|
| | | }
|
| | |
|
| | | if (itemplus.suitPlaces != null && itemplus.suitLevels != null)
|
| | | {
|
| | | suitplaces.AddRange(itemplus.suitPlaces);
|
| | |
| | | continue;
|
| | | }
|
| | | stars.Add(array[1]);
|
| | |
|
| | | placeStars[config.EquipPlace] = array[1];
|
| | |
|
| | | if (config.SuiteiD > 0)
|
| | | {
|
| | |
| | | suitPlaces = suitplaces,
|
| | | trainProperties = trainProperties,
|
| | | isEquiped = itemplus.Equipped == 1,
|
| | | placeStars = placeStars,
|
| | | });
|
| | | }
|
| | | else
|