| Core/MapEditor/Behavior/Bhv_Evt_RefreshMonster.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Fight/MapTransferUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/MapEditor/Behavior/Bhv_Evt_RefreshMonster.cs
@@ -142,6 +142,10 @@ { _go = Instantiate(_go); } else { _go = GameObject.CreatePrimitive(PrimitiveType.Capsule); } } else { Fight/MapTransferUtility.cs
@@ -300,7 +300,7 @@ NpcID = NpcID; MapTransferDoType = E_MapTransferDoType.Npc; _hero.MoveToPosition(_destPostion); _hero.MoveToPosition(_destPostion, 1); yield break; } }