少年修仙传客户端代码仓库
client_Wu Xijin
2019-04-22 ff0af0f78a136d4f159ff1b810ad6409300d83d6
6578 【前端】【2.0】时间掉血怪物机制修改
2个文件已修改
8 ■■■■ 已修改文件
System/Dungeon/TargetBriefInfoWin.cs 7 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/DemonJarBossLifeBarWin.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/TargetBriefInfoWin.cs
@@ -343,12 +343,7 @@
                }
                else
                {
                    var dataMapId = MapUtility.GetDataMapId();
                    if (dataMapId != DemonJarModel.DEMONJAR_MAPID
                        && dataMapId != JadeDynastyBossModel.JADEDYNASTY_MAP
                        && dataMapId != JadeDynastyTowerModel.DATA_MAPID
                        && dataMapId != AllianceBossModel.DATAMAPID
                        && dataMapId != RidingPetBossModel.RIDINGPETBOSS_MAP)
                    if (PlayerDatas.Instance.baseData.MapID == DemonJarModel.DEMONJAR_SINGLEMAPID)
                    {
                        if (bossInfo.npcId != TargetBriefInfo.bossInfo.npcId)
                        {
System/FindPrecious/DemonJarBossLifeBarWin.cs
@@ -21,7 +21,6 @@
        TargetBriefInfo.MonsterInfo bossInfo;
        DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        DemonJarModel demonJarModel { get { return ModelCenter.Instance.GetModel<DemonJarModel>(); } }
        bool inited = false;