hxp
2024-08-19 f3cc22701a1f9ef7be3873915172b96ecf6c4bdc
1111 流向战力分析配置新聚魂战力模块32
1个文件已修改
2 ■■■ 已修改文件
Server/eventdata/FightPowerModule.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Server/eventdata/FightPowerModule.py
@@ -21,7 +21,7 @@
    MFPNameDict = {0:_(u"角色"), 1:_(u"装备"), 2:_(u"强化"), 3:_(u"宝石"), 4:_(u"灵根"), 5:_(u"灵器"), 6:_(u"洗练"), 7:_(u"灵宠"), 8:_(u"坐骑"), 9:_(u"境界"),
                   10:_(u"神兵"), 11:_(u"称号"), 12:_(u"符印"), 13:_(u"升星"), 14:_(u"人族"), 15:_(u"丹药"), 16:_(u"魔族"), 17:_(u"仙族"), 18:_(u"灵宠魂石"), 19:_(u"坐骑魂石"),
                   20:_(u"法器"), 21:_(u"神兽"), 22:_(u"聚魂"), 23:_(u"王者法宝"), 24:_(u"时装"), 25:_(u"情缘"), 26:_(u"魅力"), 27:_(u"炼体"), 28:_(u"附魔"), 29:_(u"古宝"),
                   30:_(u"神通"), 31:_(u"阵法"),
                   30:_(u"神通"), 31:_(u"阵法"), 32:_(u"聚魂新"),
                   }
    addMFPTName(OtherMFPType, _(u"其他"))
    return