|  |  | 
 |  |  |     ["Miss","ReHit*MissRate/10000.0/(0.95-MissRate/10000.0)"],
 | 
 |  |  |     ["IceAtk","IceAtkCoefficient/10000.0*ReIceAtk"],
 | 
 |  |  |     ["IceDef","IceDefCoefficient/10000.0*ReIceDef"],
 | 
 |  |  |     ["MinAtk","DefCoefficient/10000.0*ReDef+AtkReplyCoefficient"],
 | 
 |  |  |     ["MaxAtk","DefCoefficient/10000.0*ReDef+AtkReplyCoefficient"],
 | 
 |  |  |     ["MinAtk","((ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))+max((RePetAtk-Def)*(1+RePetDamPer/10000.0)*RePetSkillAtkRate/10000.0,0)+max((ReIceAtk-IceDef)*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0)),0)+ReFinalHurt)*HitTime/100.0*math.sqrt((ReAtkSpeed+10000)/10000.0)+(ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReBleedDamage/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))*HitTime/100.0/40.0"],
 | 
 |  |  |     ["MaxAtk","((ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))+max((RePetAtk-Def)*(1+RePetDamPer/10000.0)*RePetSkillAtkRate/10000.0,0)+max((ReIceAtk-IceDef)*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0)),0)+ReFinalHurt)*HitTime/100.0*math.sqrt((ReAtkSpeed+10000)/10000.0)+(ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReBleedDamage/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))*HitTime/100.0/40.0"],
 | 
 |  |  |     ["Def","ReAtk*AtkCoefficient/10000.0"],
 | 
 |  |  |     ["FireAtk","(RePotionReply/(RePotionCD*1.0)+LostHPPerSecond)/(MonterNum*1.0)*(1-AdjustCoefficient/10000.0)*AtkInterval/(1+SkillAtkRate/10000.0)+ReFinalHurtReduce/(MonterNum*1.0)*AtkInterval"],
 | 
 |  |  |     ["FireAtk","0"],
 | 
 |  |  |     ["MaxHP","((ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))+max((RePetAtk-Def)*(1+RePetDamPer/10000.0)*RePetSkillAtkRate/10000.0,0)+max((ReIceAtk-IceDef)*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0)),0)+ReFinalHurt)*HitTime/100.0*math.sqrt((ReAtkSpeed+10000)/10000.0)+(ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReBleedDamage/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))*HitTime/100.0"],
 | 
 |  |  | 
 | 
 |  |  | ],
 | 
 
 |  |  | 
 |  |  | 31403008    0    0    2    0    1900    10000    0    8000    3    9900    50    1    0    0    50    0
 | 
 |  |  | 31401009    0    0    2    0    2000    10000    0    8000    3    9900    50    12    0    0    0    0
 | 
 |  |  | 31604001    0    0    4    0    800    10000    0    8000    1    9900    50    1    0    0    0    10000
 | 
 |  |  | 33409001    0    1    2    0    800    10000    0    8000    1    9900    50    1    0    0    5    0
 | 
 |  |  | 33409002    0    1    2    0    800    10000    0    8000    1    9900    50    1    0    0    0    0
 | 
 |  |  | 33409001    0    1    2    0    400    10000    0    8000    1    9900    50    1    0    0    5    0
 | 
 |  |  | 33409002    0    1    2    0    1    10000    0    8000    1    9900    50    1    0    0    0    0
 | 
 |  |  | 33402001    0    0    2    0    400    10000    0    8000    1    9900    50    12    0    0    0    0
 | 
 |  |  | 33403001    0    0    2    0    1500    10000    0    8000    1    9900    50    1    0    0    0    0
 | 
 |  |  | 33402002    0    0    2    0    700    10000    0    8000    1    9900    50    12    0    0    0    0
 |