cehua_wcy
2018-08-25 2eb2ca071d5a3dd4456d11b3cb387289e88c444a
2888封魔坛鼓舞效果修改
2个文件已修改
6 ■■■■■ 已修改文件
ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/PlayerAttack/CalcAttackValue.txt 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
db/PyMongoDataServer/PySysDB/tagFuncConfig.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/PlayerAttack/CalcAttackValue.txt
@@ -40,6 +40,8 @@
#    aDamagePerPVP            PVP伤害加成            万分率
#    aFinalHurt                最终伤害加成        固定值
#    aIceAtkSuperHit            真实伤害暴击倍值    倍值, 默认1
#    FinalHurtPer            最终伤害百分比        万分率
#    aOnlyFinalHurt            附加伤害        固定值
#
# 防守方:
#    dMinAtk        最低攻击
@@ -75,7 +77,7 @@
    
    
    "PVP_1"    :"int(SuppressValueRealmRate/10000.0*max((((max((aMaxAtk if isLuckyHit else (aMinAtk + (aMaxAtk - aMinAtk)*rand))- dDef*(1-max(aIgnoreDefRate - dIgnoreDefRateReduce,0)/10000.0),0))*(1+(aLuckyHit/10000.0 if isLuckyHit else 0))+ (aSuperHit*max(1-dSuperHitReduce/10000.0,0) if isSuperHit else 0)+ max(aIceAtkSuperHit*aIceAtk - dIceDef, 0))*(atkSkillPer+max(aSkillAtkRate-dSkillAtkRateReduce,0)/10000.0)*(1+(aDamagePer+aDamagePerPVP)/10000.0)*(1-min(dDamReduce,8000)/10000.0)*(1-min(dDamagePerPVPReduce,8000)/10000.0)*(1-min(dDamChanceDef,8000)/10000.0)+max(aFinalHurt+aOnlyFinalHurt-dFinalHurtReduce, 0)+atkSkillValue)*(1+dBeHurtPer/10000.0),(aMinAtk+aMaxAtk)/2*0.05 + (aMinAtk+aMaxAtk)/2*0.1*rand))",
    "PVE_1"    :"int(max((((max((aMaxAtk if isLuckyHit else (aMinAtk + (aMaxAtk - aMinAtk)*rand))-dDef*max(1-aIgnoreDefRate/10000.0,0),1))*(1+(aLuckyHit/10000.0 if isLuckyHit else 0))+(aSuperHit if isSuperHit else 0)+ max(aIceAtkSuperHit*aIceAtk - dIceDef, 0))*(atkSkillPer+aSkillAtkRate/10000.0)*(1+aDamagePer/10000.0)+max(aFinalHurt+aOnlyFinalHurt-dFinalHurtReduce, 0)+atkSkillValue)*(1+dBeHurtPer/10000.0),(aMinAtk+aMaxAtk)/2*0.05 + (aMinAtk+aMaxAtk)/2*0.1*rand))",
    "PVE_1"    :"int(max((((max((aMaxAtk if isLuckyHit else (aMinAtk + (aMaxAtk - aMinAtk)*rand))-dDef*max(1-aIgnoreDefRate/10000.0,0),1))*(1+(aLuckyHit/10000.0 if isLuckyHit else 0))+(aSuperHit if isSuperHit else 0)+ max(aIceAtkSuperHit*aIceAtk - dIceDef, 0))*(atkSkillPer+aSkillAtkRate/10000.0)*(1+aDamagePer/10000.0)+max(aFinalHurt+aOnlyFinalHurt-dFinalHurtReduce, 0)+atkSkillValue)*(1+dBeHurtPer/10000.0)*max(1+FinalHurtPer/10000.0,1),(aMinAtk+aMaxAtk)/2*0.05 + (aMinAtk+aMaxAtk)/2*0.1*rand))",
    "EVP_1"    :"int(max(((max((aMinAtk+aMaxAtk)/2.0*(1+suppressValueLV)-dDef,0)+max(aIceAtk - dIceDef, 0))*(atkSkillPer+aSkillAtkRate/10000.0)*(1-min(dDamReduce,8000)/10000.0)*(1-min(dDamChanceDef,8000)/10000.0)+max(aFinalHurt-dFinalHurtReduce, 0)+atkSkillValue)*(1+dBeHurtPer/10000.0)*(1+suppressValueFP),aMaxAtk*0.05+rand*aMaxAtk*0.05))",
    "EVE_1"    :"max(aMaxAtk-dDef,1)",
    "PetVE_1":"max(((aMinAtk + aMaxAtk)/2.0-dDef)*(atkSkillPer+aSkillAtkRate/10000.0)*(1+aDamagePer/10000.0),(aMinAtk+aMaxAtk)/2.0*0.05 + (aMinAtk+aMaxAtk)/2.0*0.1*rand)",
db/PyMongoDataServer/PySysDB/tagFuncConfig.txt
@@ -204,7 +204,7 @@
DungeonDeliver    31020|31030|31150                
DungeonIntegral    10000                
BuyFBCntCost    {"31080":"35","31140":"20","52010":"20+min(max(hasBuyCnt-1,0),1)*10+min(max(hasBuyCnt-3,0),1)*10+min(max(hasBuyCnt-5,0),1)*10+min(max(hasBuyCnt-7,0),1)*10+min(max(hasBuyCnt-9,0),1)*20","31190":"30"}                
FBEncourageBuff    {31080:20051,52010:20051}
FBEncourageBuff    {31080:20081,52010:20081}
DropRecordValue    3802|983|982|3803|3804|9051|9062|3805|3806|9073|222|4250|260|4209|9074|9075|9077|9078                
DropRecordEquipment    {(1,2,3,4,5,6,7):[3,4,2],(8):[3,3,0]}                
DropRecordNormal    2320|4606|4607|4608|4609|4610|3801|2339|2340|5302|5206|5207|5202|5006|5007|4182