fix:新增装备评分部位:神兽装备、新增神兽装备传奇属性条目规则
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| | | Strengthen2 3|4|5|6|7 0 0 0 0
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| | | StrengthenLevelLimit 1_1|2_1|3_1|4_1|5_1|6_1|7_1|8_2|9_3|10_3 1_1|2_1|8_1|9_1|10_1|3_2|4_2|5_2|6_2|7_2
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| | | StrengthenLevelBroadCast 20|35|50|70|90|110|130|150|170|190
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| | | LegendAttrCount {(3,0):[1,0,0],(3,1):[0,1,0],(4,0):[2,0,0],(4,1):[1,1,0],(4,2):[0,2,0],(5,1):[2,1,0],(5,2):[1,2,0],(5,3):[0,3,0],(6,3):[0,3,1]} 0 0 0 0
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| | | LegendAttrCount {(3,0):[1,0,0],(3,1):[0,1,0],(4,0):[2,0,0],(4,1):[1,1,0],(4,2):[0,2,0],(5,1):[2,1,0],(5,2):[1,2,0],(5,3):[0,3,0],(6,3):[0,3,1]} {(1,0):[3,0,0],(2,0):[3,0,0],(2,1):[2,1,0],(2,2):[1,2,0],(3,0):[3,0,0],(3,1):[2,1,0],(3,2):[1,2,0],(3,3):[0,3,0],(4,0):[3,0,0],(4,1):[2,1,0],(4,2):[1,2,0],(4,3):[0,3,0],(5,0):[3,0,0],(5,1):[2,1,0],(5,2):[1,2,0],(5,3):[0,3,0],(6,3):[0,3,1]} 0 0 0
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| | | LegendAttrRule {1:[[15,25,44,52,54,55],[11,51,19],0],2:[[15,25,44,52,54,55],[11,51,19],0],3:[[22,45,44,53,54,55],[20,50,69],18],4:[[22,45,44,53,54,55],[20,50,69],30],5:[[22,45,44,53,54,55],[20,50,11],29],6:[[22,45,44,53,54,55],[20,50,69],14],7:[[22,45,44,53,54,55],[20,50,69],71],8:[[15,25,44,52,54,55],[11,12,70],0],9:[[15,25,44,52,54,55],[20,12,70],0],10:[[15,25,44,52,54,55],[20,12,70],0],101:[[15,25,44,52,54,55],[11,51,19],0],102:[[15,25,44,52,54,55],[11,51,19],0],103:[[22,45,44,53,54,55],[20,50,69],18],104:[[22,45,44,53,54,55],[20,50,69],30],105:[[22,45,44,53,54,55],[20,50,11],29]} 0 0 0 0
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| | | LegendAttrValueByColor {51:{3:200,4:320,5:400,6:400},19:{3:200,4:320,5:400,6:400},11:{3:625,4:1000,5:1250,6:1250},12:{3:250,4:400,5:500,6:500},70:{3:1000,4:1600,5:2000,6:2000},20:{3:200,4:320,5:400,6:400},50:{3:200,4:320,5:400,6:400},69:{3:250,4:400,5:500,6:500},15:{3:500,4:800,5:1000,6:1000},25:{3:500,4:800,5:1000,6:1000},52:{3:20,4:25,5:33,6:33},45:{3:500,4:800,5:1000,6:1000},44:{3:500,4:800,5:1000,6:1000},22:{3:250,4:400,5:500,6:500},53:{3:3,4:4,5:5,6:5},54:{3:250,4:400,5:500,6:500},55:{3:250,4:400,5:500,6:500}} 0 0 0 0
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| | | LegendAttrValueByColor2 {51:{3:200,4:320,5:400,6:400},19:{3:200,4:320,5:400,6:400},11:{3:625,4:1000,5:1250,6:1250},12:{3:250,4:400,5:500,6:500},70:{3:1000,4:1600,5:2000,6:2000},20:{3:200,4:320,5:400,6:400},50:{3:200,4:320,5:400,6:400},69:{3:250,4:400,5:500,6:500},15:{3:500,4:800,5:1000,6:1000},25:{3:500,4:800,5:1000,6:1000},52:{3:20,4:25,5:33,6:33},45:{3:500,4:800,5:1000,6:1000},44:{3:500,4:800,5:1000,6:1000},22:{3:250,4:400,5:500,6:500},53:{3:3,4:4,5:5,6:5},54:{3:250,4:400,5:500,6:500},55:{3:250,4:400,5:500,6:500}}
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| | | LegendAttrValueByClassLV {29:{9:600,10:900,11:1200,12:1320,13:1425,14:1500,15:1575},30:{9:2000,10:3000,11:4000,12:4400,13:4750,14:5000,15:5250},14:{9:1600,10:2400,11:3200,12:3520,13:3800,14:4000,15:4200},18:{9:2000,10:3000,11:4000,12:4400,13:4750,14:5000,15:5250},71:{9:800,10:1200,11:1600,12:1760,13:1900,14:2000,15:2100}} 0 0 0 0
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| | | EquipGSTypeForSort 101|102|103|104|105|106|107|108|109|110|111|112 0 0 0 0
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| | | EquipGSFormula int(((MinAtk+MaxAtk)*5.0+Def*5.0+MaxHP/4.0+AtkPer/10000.0+DamagePer/10000.0+SuperHitRate/10000.0+SuperHitPer/10000.0+DamReducePer/10000.0+MaxHPPer/10000.0+DefPer/10000.0+LuckyHitRate/10000.0+PetDamPer/10000.0+PerLVAtk/100.0+MissRate/10000.0+HitRate/10000.0+DamBackPer/10000.0+PerLVMaxHP+DropEquipPer/10000.0+DropMoneyPer/10000.0+IgnoreDefRateReduce/10000.0+DamChanceDef/10000.0+SuperHitReduce/10000.0+SkillAtkRate/10000.0+SpeedPer/10000.0+(math.sqrt((AtkSpeed+10000.0)/10000.0)-1)*AtkSpeedC+OnlyFinalHurt*5.0/2.0+PVPAtkBackHP*5.0)) [67,68,6,8,11,20,19,23] 0 0 0
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| | | EquipGSTypeForSort 101|102|103|104|105|106|107|108|109|110|111|112|119|120|121|122|123 0 0 0 0
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| | | EquipGSFormula int(((MinAtk+MaxAtk)*5.0+Def*5.0+MaxHP/4.0+AtkPer/10000.0+DamagePer/10000.0+SuperHitRate/10000.0+SuperHitPer/10000.0+DamReducePer/10000.0+MaxHPPer/10000.0+DefPer/10000.0+LuckyHitRate/10000.0+PetDamPer/10000.0+PerLVAtk/100.0+MissRate/10000.0+HitRate/10000.0+DamBackPer/10000.0+PerLVMaxHP+DropEquipPer/10000.0+DropMoneyPer/10000.0+IgnoreDefRateReduce/10000.0+DamChanceDef/10000.0+SuperHitReduce/10000.0+SkillAtkRate/10000.0+SpeedPer/10000.0+(math.sqrt((AtkSpeed+10000.0)/10000.0)-1)*AtkSpeedC+OnlyFinalHurt*5.0/2.0+PVPAtkBackHP*5.0)) [67,68,6,8,11,20,19,23] int(((MinAtk+MaxAtk)*5.0+Def*5.0+MaxHP/4.0+AtkPer/10000.0+DamagePer/10000.0+SuperHitRate/10000.0+SuperHitPer/10000.0+DamReducePer/10000.0+MaxHPPer/10000.0+DefPer/10000.0+LuckyHitRate/10000.0+PetDamPer/10000.0+PerLVAtk/100.0+MissRate/10000.0+HitRate/10000.0+DamBackPer/10000.0+PerLVMaxHP+DropEquipPer/10000.0+DropMoneyPer/10000.0+IgnoreDefRateReduce/10000.0+DamChanceDef/10000.0+SuperHitReduce/10000.0+SkillAtkRate/10000.0+SpeedPer/10000.0+(math.sqrt((AtkSpeed+10000.0)/10000.0)-1)*AtkSpeedC+OnlyFinalHurt*5.0/2.0+PVPAtkBackHP*5.0)) 0 0
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| | | HorseUpItem 181 20 0 0 0
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| | | HorseSuperRate {} 0 0 0 0
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| | | NeedSysHorseLV {100:(3,6,9),101:(3,6,9),102:(3,6,9),103:(3,6,9),104:(3,6,9),105:(3,6,9),106:(3,6,9),107:(3,6,9),108:(3,6,9),109:(3,6,9),110:(3,6,9)}
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| | |
| | | DiceFreeNum 5
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| | | DiceRandomList {0:[[1600,1],[3200,2],[4800,3],[6400,4],[8000,5],[10000,6]],1:[[1300,1],[2600,2],[3900,3],[5200,4],[6500,5],[10000,6]],2:[[1300,1],[2600,2],[3900,3],[5200,4],[6500,5],[10000,6]],3:[[1300,1],[2600,2],[3900,3],[5200,4],[6500,5],[10000,6]],4:[[1200,1],[2400,2],[3600,3],[4800,4],[6000,5],[10000,6]],5:[[1000,1],[2000,2],[3000,3],[4000,4],[5000,5],[10000,6]]}
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| | | TJG int(min((min(((aMinAtk+aMaxAtk)/2.0*(1-aLuckyHitRate/10000.0+aLuckyHitRate/10000.0*(1.2+aLuckyHit/10000.0))+aSuperHitRate*aSuperHit/10000.0+aIceAtk)*(1+aDamagePer/10000.0)*(attackEff/10000.0)/(npcMaxHP*1.0),1)*2.9*0.320833333333333+min(((aMinAtk+aMaxAtk)/2.0*(1-aLuckyHitRate/10000.0+aLuckyHitRate/10000.0*(1.2+aLuckyHit/10000.0))+aSuperHitRate*aSuperHit/10000.0+aIceAtk)*(1+aDamagePer/10000.0)*(150000/10000.0)/(npcMaxHP*1.0),1)*15*0.0166666666666667+skill2*min(((aMinAtk+aMaxAtk)/2.0*(1-aLuckyHitRate/10000.0+aLuckyHitRate/10000.0*(1.2+aLuckyHit/10000.0))+aSuperHitRate*aSuperHit/10000.0+aIceAtk)*(1+aDamagePer/10000.0)*(50000/10000.0)/(npcMaxHP*1.0),1)*2.1*0.041667+min((((aMinAtk+aMaxAtk)/2.0*(1-aLuckyHitRate/10000.0+aLuckyHitRate/10000.0*(1.2+aLuckyHit/10000.0))+aSuperHitRate*aSuperHit/10000.0+aIceAtk)*(1+aDamagePer/10000.0)*(10000.0/10000.0)+(petMinAtk+petMaxAtk)/2.0*(1+petDamPer/10000.0)*(petSkillPer/10000.0+PetSkill1*0.1+PetSkill2*0.15+PetSkill3*0.15+PetSkill4*0.2+PetSkill5*0.2+PetSkill6*0.2+PetSkill7*0.25))/(npcMaxHP*1.0),0.78)*2.06*(60*math.sqrt(atkSpeed/10000)-(4+60/8+60/12+60/16+60/20))/60*1)+max(min((petMinAtk+petMaxAtk)/2.0*(1+petDamPer/10000.0)*(petSkillPer/10000.0+PetSkill1*0.1+PetSkill2*0.15+PetSkill3*0.15+PetSkill4*0.2+PetSkill5*0.2+PetSkill6*0.2+PetSkill7*0.25)/(npcMaxHP*1.0),1)-0.5,0)*0.47*math.sqrt(atkSpeed/10000),5*math.sqrt(atkSpeed/10000.0))*npcExp*(1+max(min(0.14*max(aFightPower-npcCommendFightPower,0)/(npcCommendFightPower+max(aFightPower-npcCommendFightPower,0)*0.9),0.12),0)+max(min((0.15*max(aFightPower-npcCommendFightPower,0)/(npcCommendFightPower+max(aFightPower-npcCommendFightPower,0)*0.95)-0.12),0),0)))*times 300 72000 {1:[50900, 50902],2:[55900,55902]} 48215|48235|48245|48260|48275|48320|48290
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| | | AutoUseGuardian 4101 |
| | | AutoUseGuardian 4101 300 |
| | | ItemTimeOut {"4101":[4101,380,688],"4102":[4102,288,0],"4105":[4101,380,688]}
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| | | OutOfPrintValue int(maxOOPValue*min(1,(0.001 + 0.05*(lv/350.0) + 0.1*pow((lv/350.0), 2) +0.15*pow((lv/350.0), 3) + 0.699*pow((lv/350.0), 4))))
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| | | BossStoneDelayTime 1500
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| | | DogzAssist 3|10 3511 2|3|4|5 1_10|2_20|3_30|4_40|5_50 |
| | | DogzAssist 3|10 3511 2|3|4|5 1_10|2_20|3_30|4_40|5_50 8351
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| | | DogzFBRefreshCfg {(101,102,103,104,105,106,107,108,109):[20302001,1,'30',2,3], (121,122,123,124):[20302002,1,'40',2,3], (131,132,133):[20302003,10,'30',30,30]} 20303001 [20302001, 20302003]
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| | | DogzFBCollect {20302001:1,20302002:1} {20302001:1,20302002:1}
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| | | XMZZBetCfg {}
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