5959 子 【开发】【1.5.100】增加诛仙神技 / 【后端】【1.5.100】诛仙神技
11个文件已修改
1个文件已添加
4 ■■■ 已修改文件
CoreServerGroup/GameServer/Script/ShareDefine.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/PlayerAttack/CalcAttackValue.txt 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/PlayerAttack/CalcHurtTypeInfo.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4519.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4028.pyc 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4069.pyc 补丁 | 查看 | 原始文档 | blame | 历史
CoreServerGroup/GameServer/Script/ShareDefine.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/PlayerAttack/CalcAttackValue.txt
@@ -27,6 +27,7 @@
#    isLuckyHit                是否会心一击        0否1是
#    isSuperHit                是否暴击            0否1是
#    wReFightPower            世界等级对应等级表参考战力 固定值
#    isZhuxianHit  是否触发诛仙一击
#
# 攻击方:
#    aLV                        等级                固定值
@@ -46,6 +47,7 @@
#    aOnlyFinalHurt            附加伤害        固定值
#    aReFightPower            等级表参考战力        固定值
#    aNPCHurtAddPer            pve附加伤害        百分比
# aZhuxianHurtPer  诛仙一击伤害百分比 默认0
# 防守方:
#    dMinAtk        最低攻击
#    dMaxAtk        最高攻击
ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/PlayerAttack/CalcHurtTypeInfo.txt
@@ -9,7 +9,7 @@
[
# 伤害类型优先级, 最终客户端飘字表现取该优先级
[7,8,5],
[13,7,8,5],
# 互斥的伤害类型列表, 互斥优先级为互斥伤害类型配置的顺序
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4519.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4028.pyc
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ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4069.pyc
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