ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/NPCLogic/NPCAttrStrengthen.txt
@@ -97,7 +97,7 @@ }, # 动态等级的地图ID列表,默认已刷新出来的NPC等级不会再变更,下次刷出来的怪物等级变更 [地图ID, ...] [31170], [31170,31080], # 动态人数系数的地图ID {地图ID:是否马上刷新属性, ...} {31170:1, 51010:1, 31210:1}, ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.pycBinary files differ