From 8d1239adc9a010b45f767924f45d33fd95986f94 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 八月 2025 20:15:39 +0800
Subject: [PATCH] 110 【主界面】仙树升级-服务端(增加每日免费减时支持;)
---
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.pyc | 0
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pyc | 0
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.pyc | 0
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10010/PySysDB/FuncConfig.txt | 2 +-
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.pyc | 0
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt | 2 +-
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.pyc | 0
7 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pyc b/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pyc
index 9509ec4..64c795e 100644
--- a/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pyc
+++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pyc
Binary files differ
diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.pyc b/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.pyc
index 029fa3b..bcad729 100644
--- a/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.pyc
+++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.pyc
Binary files differ
diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.pyc b/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.pyc
index 7cad2f7..ba89b62 100644
--- a/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.pyc
+++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.pyc
Binary files differ
diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.pyc b/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.pyc
index d5bcc44..ad9f71a 100644
--- a/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.pyc
+++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.pyc
Binary files differ
diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.pyc b/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.pyc
index bdf4060..5fb709b 100644
--- a/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.pyc
+++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.pyc
Binary files differ
diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10010/PySysDB/FuncConfig.txt b/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10010/PySysDB/FuncConfig.txt
index fb552d3..736852a 100644
--- a/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10010/PySysDB/FuncConfig.txt
+++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10010/PySysDB/FuncConfig.txt
@@ -436,7 +436,7 @@
Mainline 10 15 20
MainEquipDrop 5 42 [-3, 2] int(itemLV*attrStep*attrProportion*randfloat(0.9,1.1))
MainBootyDrop {30:5, 6:10, 5:11, 1:12} {30:[100, 300], 6:[0, 1], 5:[0, 1], 1:[1, 10]}
-TreeLVUP 42 4|300
+TreeLVUP 42 4|300 10 30 60
AngerXP 50 100 50 5
MissCfg int(min((dMissRate-aMissRateDef)*pow(0.7,missNum), 8000))
ParryCfg int(min((dParryRate-aParryRateDef)*pow(0.7,parryNum), 8000)) [100, 0] 0.5
diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt b/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt
index fb552d3..736852a 100644
--- a/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt
+++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt
@@ -436,7 +436,7 @@
Mainline 10 15 20
MainEquipDrop 5 42 [-3, 2] int(itemLV*attrStep*attrProportion*randfloat(0.9,1.1))
MainBootyDrop {30:5, 6:10, 5:11, 1:12} {30:[100, 300], 6:[0, 1], 5:[0, 1], 1:[1, 10]}
-TreeLVUP 42 4|300
+TreeLVUP 42 4|300 10 30 60
AngerXP 50 100 50 5
MissCfg int(min((dMissRate-aMissRateDef)*pow(0.7,missNum), 8000))
ParryCfg int(min((dParryRate-aParryRateDef)*pow(0.7,parryNum), 8000)) [100, 0] 0.5
--
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