From afc0fbbdbf49abbf0096bf997d26da2fb6c28093 Mon Sep 17 00:00:00 2001
From: cjc <213123@qq.com>
Date: 星期三, 04 二月 2026 20:23:03 +0800
Subject: [PATCH] 999 优化前期主线任务 减少锤子频率增加玉髓频率  新增100-200章奖励

---
 ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt |   31 ++++++++++++++++---------------
 1 files changed, 16 insertions(+), 15 deletions(-)

diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt b/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt
index a34b744..1d07719 100644
--- a/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt
+++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt
@@ -376,10 +376,11 @@
 CreateFamily	100	1			
 FamilyNameFormat	["%s", "familyName"]	21	50000	{}	
 FamilyRename	1|1000	24			
-FamilyReqJoin	30	5	0		
+FamilyReqJoin	30	5	1		
 FamilyPower	{"1":2, "2":2, "3":2, "4":2}				
 FamilyLeave	[0, 60]	[]	15	[50]	[]
 FamilyLeaderAutoChange	72	24			
+FamilyCross	8				
 Zhenbaoge	1	2888	60	[5,10,20,30]	
 ZhenbaogeCut	-350	int(initPrice*cutWeight/totalWeight*1.0*(minRatio+randRatio*rand))	[3,10]		
 PersonalMail	200				
@@ -408,14 +409,14 @@
 HeroWash	10	[20,40,60,100,150,230]	5		
 HeroRebirth	1	2	max(0,heroLV-40)	100	80
 HeroRebirth2	max(0,breakLV-4)*10				
-HeroAttrFormula	(lvValue+equipValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue+fatesValue+dingjungeValue)*(1+lineupHaloPer+realmPer+gubaoPer+hjgPer+horsePer+beautyPer+fatesPer+cardPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)*(1+dingjungePer)+heroSelfValue+heroLVValue	(lvValue+equipValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue+fatesValue+dingjungeValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue	long(Atk*AtkRatio+MaxHP*MaxHPRatio+Def*DefRatio+AtkSpeed*AtkSpeedRatio+(StunRate*StunRateRatio+SuperHitRate*SuperHitRateRatio+ComboRate*ComboRateRatio+MissRate*MissRateRatio+ParryRate*ParryRateRatio+SuckHPPer*SuckHPPerRatio+StunRateDef*StunRateDefRatio+SuperHitRateDef*SuperHitRateDefRatio+ComboRateDef*ComboRateDefRatio+MissRateDef*MissRateDefRatio+ParryRateDef*ParryRateDefRatio+SuckHPPerDef*SuckHPPerDefRatio+FinalDamPer*FinalDamPerRatio+FinalDamPerDef*FinalDamPerDefRatio+PhyDamPer*PhyDamPerRatio+PhyDamPerDef*PhyDamPerDefRatio+MagDamPer*MagDamPerRatio+MagDamPerDef*MagDamPerDefRatio+NormalSkillPer*NormalSkillPerRatio+NormalSkillPerDef*NormalSkillPerDefRatio+AngerSkillPer*AngerSkillPerRatio+AngerSkillPerDef*AngerSkillPerDefRatio+SuperDamPer*SuperDamPerRatio+SuperDamPerDef*SuperDamPerDefRatio+CurePer*CurePerRatio+CurePerDef*CurePerDefRatio+ShieldPer*ShieldPerRatio+ShieldPerDef*ShieldPerDefRatio+DOTPer*DOTPerRatio+DOTPerDef*DOTPerDefRatio+WeiFinalDamPer*WeiFinalDamPerRatio+WeiFinalDamPerDef*WeiFinalDamPerDefRatio+ShuFinalDamPer*ShuFinalDamPerRatio+ShuFinalDamPerDef*ShuFinalDamPerDefRatio+WuFinalDamPer*WuFinalDamPerRatio+WuFinalDamPerDef*WuFinalDamPerDefRatio+QunFinalDamPer*QunFinalDamPerRatio+QunFinalDamPerDef*QunFinalDamPerDefRatio+PVPDamPer*PVPDamPerRatio+PVPDamPerDef*PVPDamPerDefRatio+Guanchuan*GuanchuanRatio+GuanchuanDef*GuanchuanDefRatio+Zhaojia*ZhaojiaRatio+ZhaojiaDef*ZhaojiaDefRatio)/100.0-55000)	SkillPower*OfficialLV	
+HeroAttrFormula	(lvValue+equipValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue+fatesValue+dingjungeValue+minggeValue)*(1+lineupHaloPer+realmPer+gubaoPer+hjgPer+horsePer+beautyPer+fatesPer+cardPer+minggePer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)*(1+dingjungePer)+heroSelfValue+heroLVValue	(lvValue+equipValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue+fatesValue+dingjungeValue+minggeValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue	long(Atk*AtkRatio+MaxHP*MaxHPRatio+Def*DefRatio+AtkSpeed*AtkSpeedRatio+(StunRate*StunRateRatio+SuperHitRate*SuperHitRateRatio+ComboRate*ComboRateRatio+MissRate*MissRateRatio+ParryRate*ParryRateRatio+SuckHPPer*SuckHPPerRatio+StunRateDef*StunRateDefRatio+SuperHitRateDef*SuperHitRateDefRatio+ComboRateDef*ComboRateDefRatio+MissRateDef*MissRateDefRatio+ParryRateDef*ParryRateDefRatio+SuckHPPerDef*SuckHPPerDefRatio+FinalDamPer*FinalDamPerRatio+FinalDamPerDef*FinalDamPerDefRatio+PhyDamPer*PhyDamPerRatio+PhyDamPerDef*PhyDamPerDefRatio+MagDamPer*MagDamPerRatio+MagDamPerDef*MagDamPerDefRatio+NormalSkillPer*NormalSkillPerRatio+NormalSkillPerDef*NormalSkillPerDefRatio+AngerSkillPer*AngerSkillPerRatio+AngerSkillPerDef*AngerSkillPerDefRatio+SuperDamPer*SuperDamPerRatio+SuperDamPerDef*SuperDamPerDefRatio+CurePer*CurePerRatio+CurePerDef*CurePerDefRatio+ShieldPer*ShieldPerRatio+ShieldPerDef*ShieldPerDefRatio+DOTPer*DOTPerRatio+DOTPerDef*DOTPerDefRatio+WeiFinalDamPer*WeiFinalDamPerRatio+WeiFinalDamPerDef*WeiFinalDamPerDefRatio+ShuFinalDamPer*ShuFinalDamPerRatio+ShuFinalDamPerDef*ShuFinalDamPerDefRatio+WuFinalDamPer*WuFinalDamPerRatio+WuFinalDamPerDef*WuFinalDamPerDefRatio+QunFinalDamPer*QunFinalDamPerRatio+QunFinalDamPerDef*QunFinalDamPerDefRatio+PVPDamPer*PVPDamPerRatio+PVPDamPerDef*PVPDamPerDefRatio+Guanchuan*GuanchuanRatio+GuanchuanDef*GuanchuanDefRatio+Zhaojia*ZhaojiaRatio+ZhaojiaDef*ZhaojiaDefRatio)/100.0-55000)	SkillPower*OfficialLV	
 DownReward	[[1,100,1]] 	1			
 DailyPackBuyGift	{"0":[[20,10,0]], "1":[[2222,1,0],[1099,1,0],[20,100,0]], "2":[[2222,1,0],[4694,1,0],[20,50,0]], "3":[[2222,3,0],[1099,3,0],[20,150,0]]}	{"1":[146], "2":[147], "3":[148]}	[149]	10	
 PlayerMaxLV	1000	-1	0	0	0
 ZhanchuiCost	1	1			
 Mainline	10				
 MainEquipDrop	1	42|30	[-3, 2]	long(round(itemLV*attrStep*attrProportion*randfloat(0.9,1.1)))	
-MainBootyDrop	{7:1,8:15,6:3,5:50,1:20}	{7:[12,28],8:[0,2],6:[1,1],5:[0,2],1:[2,6]}			
+MainBootyDrop	{7:1,8:15,6:3,5:50,1:20,30:20}	{7:[12,28],8:[0,2],6:[1,1],5:[0,2],1:[2,6],30:[0,2]}			
 MainDropAppoint	{1:[100101,0,101],2:[100203,0,102],3:[100104,0,103],4:[100107,0,104],5:[100106,0,105],6:[100305,0,106],7:[100102,0,107],8:[100209,0,108],9:[100111,0,109],10:[100407,0,110],11:[100110,0,111],12:[100105,1,0],13:[100212,0,112],14:[100107,3,0],15:[100301,0,113],16:[100206,1,0],17:[100105,0,114],18:[100201,2,0],19:[100103,1,115],20:[100110,1,0],21:[100112,2,0],22:[100209,0,116],23:[100107,2,0],24:[100109,1,0],25:[100308,0,117]}				
 TreeLVUP	42	4|300			
 TreeEnergy	3	3	120	30	1|50
@@ -429,7 +430,7 @@
 ZhaojiaCfg	100|1	1|50	3000		
 ComboCfg	0 if comboNum>4 else int(min((aComboRate-dComboRateDef),10000)*pow(0.5,comboNum))				
 SuperHitCfg	max(aSuperHitRate - dSuperHitRateDef, 0)	1.5			
-StunCfg	min(aStunRate - dStunRateDef, 8000)	200			
+StunCfg	min(aStunRate - dStunRateDef, 7000)	200			
 SuckHPCfg	long(hurtHP*max(aSuckHPPer -dSuckHPPerDef, 0)*(1+aCurePer-dCureDefPer))				
 HurtFormula	long(max(1,(aAtk-dDef)*atkSkillPer*(1+max(-0.7,(aFinalDamPer-dFinalDamPerDef)+(aCountryDamPer-dCountryDamPerDef)))*(1+max(-0.7,(aNormalSkillPer-dNormalSkillPerDef)+(aPMDamPer-dPMDamPerDef)+(aComboDamPer-dComboDamPerDef)+(aPursueDamPer-dPursueDamPerDef)))*(1+max(-0.7,aPVPDamPer-dPVPDamPerDef))*(1+max(-0.7,aBatDamPer-dBatDamPerDef))*(max(1,aSuperDamPer-dSuperDamPerDef))))	long(max(1,(aAtk-dDef)*atkSkillPer*(1+angerOverflow/100)*(1+max(-0.7,(aFinalDamPer-dFinalDamPerDef)+(aCountryDamPer-dCountryDamPerDef)))*(1+max(-0.7,(aAngerSkillPer-dAngerSkillPerDef)+(aPMDamPer-dPMDamPerDef)+(aPursueDamPer-dPursueDamPerDef)))*(1+max(-0.7,aPVPDamPer-dPVPDamPerDef))*(1+max(-0.7,aBatDamPer-dBatDamPerDef))*(max(1,aSuperDamPer-dSuperDamPerDef))))	long(max(1,(aAtk-dDef)*atkSkillPer*(1+max(-0.7,(aFinalDamPer-dFinalDamPerDef)+(aCountryDamPer-dCountryDamPerDef)))*(1+max(-0.7,(aPMDamPer-dPMDamPerDef)+(aComboDamPer-dComboDamPerDef)+(aPursueDamPer-dPursueDamPerDef)))*(1+max(-0.7,aPVPDamPer-dPVPDamPerDef))*(1+max(-0.7,aBatDamPer-dBatDamPerDef))*(max(1,aSuperDamPer-dSuperDamPerDef))))		
 DOTFormula	long(max(1,(aAtk-dDef)*atkSkillPer*(1+max(-0.99,(aFinalDamPer-dFinalDamPerDef)+(aCountryDamPer-dCountryDamPerDef)))*(1+max(-0.99,aPVPDamPer-dPVPDamPerDef))*(1+max(-0.7,aBatDamPer-dBatDamPerDef))*(1+max(-0.99,aDOTPer-dDOTPerDef))))				
@@ -440,30 +441,30 @@
 InvestCost	{"1":[116],"2":[117]} 				
 InvestDay	{"1":30}	{"1":180}	{"1":[[4,10],[3,100]], "2":[[1,100], [3,100]]} 		
 InvestPower	{"1":{"30010":2}}	{"2":[30010]}	{"1":3, "2":3}	{"2":3}	{"1":60}
-AutoGuaji	[1,5,8,12,16]	1260		[1.4,2.2,3]	
+AutoGuaji	[1,5,8,12,16]	1260	3	[1.4,2.2,3]	5
 GoldRush	12|12	60|60	10		
 GoldRushAuto	[3,  30]	[[1]]	[1,2,3,4]		
-GoldRushRefresh	1	42	[10,20,30,40,50]	30	
+GoldRushRefresh	1	42	[10,20,30,40,50]	720	
 ArenaSet	1000	30	3	[[2,1000],[12,2]]	
 ArenaMatch	[[30,15],[25,12],[20,10],[15,7],[10,5]]	2|10		42|100	
 ArenaMatchRobot	1.3	[[-30, -20], [-5, -5], [5, 10], [10, 12], [12, 15]]	1		
 ArenaBillboradAward	{"1":[[1,300,0],[12,100,0],[10,20,0]],"2":[[1,200,0],[12,80,0],[10,10,0]],"3":[[1,100,0],[12,60,0],[10,5,0]],"5":[[1,80,0],[12,50,0]],"10":[[1,70,0],[12,40,0]],"50":[[1,60,0],[12,30,0]],"100":[[1,50,0],[12,25,0]],"200":[[1,40,0],[12,20,0]],"500":[[1,20,0],[12,10,0]],"9999":[[1,10,0],[12,5,0]]}	{"1":[[1,2000,0],[13,50,0],[10000,20,0]],"2":[[1,1500,0],[13,40,0],[10000,10,0]],"3":[[1,1000,0],[13,30,0],[10000,5,0]],"5":[[1,800,0],[13,25,0],[10000,3,0]],"10":[[1,600,0],[13,20,0],[10000,2,0]],"50":[[1,400,0],[13,20,0]],"100":[[1,300,0],[13,15,0]],"200":[[1,200,0],[13,13,0]],"500":[[1,100,0],[13,10,0]],"9999":[[1,50,0],[13,5,0]]}			
 TianziBillboradAward	{"1":[[1,300,0],[8,300,0],[7,20000,0]],"2":[[1,200,0],[8,200,0],[7,18000,0]],"3":[[1,100,0],[8,100,0],[7,16000,0]],"10":[[1,80,0],[8,80,0],[7,14000,0]],"50":[[1,50,0],[8,60,0],[7,12000,0]],"100":[[1,20,0],[8,40,0],[7,10000,0]],"500":[[1,10,0],[8,20,0],[7,8000,0]],"9999":[[1,5,0],[8,10,0],[7,5000,0]]}				
 SignInSet	1|30				
-Zhanling	{"1":[110], "2":[111], "3":[112], "4":[113], "5":[114], "6":[115], "7":[1000]}		{}	{}	[2,1,3,7,5,4]
+Zhanling	{"1":[110], "2":[111], "3":[112], "4":[113], "5":[114], "6":[115], "7":[1000], "8":[1001]}		{}	{}	[2,1,3,7,5,8,4]
 Gubao	{"2":[10002, 1],"3":[10003, 1], "4":[10004, 1], "5":[10005, 1]}				
 LLMJ	2				
 StoreHeroSoul	12	43|100	1		
-FamilyTaofaBuzhen	2000	100|200	20	60	
-FamilyTaofaAtk	10	[[15,10], [16,100]]	2	10|50|100	10
-FamilyTaofaBox	[10000, 25000, 50000, 100000, 200000, 350000, 600000, 1000000, 2000000, 3000000]	100	200	[[100, 1, 10], [100, 2, 100], [100, 3, 10], [50, 4, 1], [30, 5, 1], [50, 11, 200]]	
+FamilyTaofaBuzhen	2000	200|200	20	60	
+FamilyTaofaAtk	10	[[15,3], [16,150]]	2	10|50|100	10
+FamilyTaofaBox	[98000000,231000000,770000000,2310000000,3850000000,15750000000,42000000000,126000000000,357000000000,658000000000,931000000000,1739500000000]	50	500	[[800,8,1],[100,31,1],[700,1029,1],[1600,3,1],[300,12,1],[500,30,1],[2000,7,50],[2000,2,100],[2000,16,20]]	
 HorseUpItem	12	13	3		
 RechargeLimit	[210,211,212,213,214,215,216,217,218,219]				
 BeautyLVUP	[200,201,202]	[1,3,10]	10	20	
-TravelSet	60	10	6|5		
+TravelSet	60	10	6|5	32	10
 TravelRate	[1,8]	2000	[[60,1],[30,4],[10,6]]		
 DailyTehui	[220,221,222]	223	36		
-Dingjunge	2	[6,7,8,9,12,13,14,15,16,17,18,19,21,22,23,24,25,26,27,28,29,30,31,32,35,36,37,38,39,40,41,42,43,44,45,46,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80]	[3,10,400]		
-DingjungeEff	[0,0,0,1010,2010,2210,2510,3010]	10	3	5	
-MinggeCfg	3	30	31		
-MinggeTY	7|10	[-3, 2]	long(round(baseValue*plusValue*attrProportion*randfloat(0.9,1.1)))	[201,202,203,204]	[9000011,9000021,9000031,9000041]
+Dingjunge	2	[6,7,8,9,12,13,14,15,16,17,18,19,21,22,23,24,25,26,27,28,29,30,31,32,35,36,37,38,39,40,41,42,43,44,45,46,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80]	[10,10,156]	[10,10,156]	3
+DingjungeEff	[0,0,0,1010,2010,2510,3010,3510]	10	3	5	
+MinggeCfg	[6,11,21]	30	31		
+MinggeTY	7|10	[-1, 1]	long(round(baseValue*plusValue*attrProportion*randfloat(0.95,1.05)))	[201,202,203,204]	[9000011,9000021,9000031,9000041,9000051,9000061,9000071,9000081,9000091,9000101]

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