From cdf4691a0dd8bfdfdc82bb99e648e2997ae170f4 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 05 六月 2026 17:38:56 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化主线掉落战利品不受掉落背包空间影响;优化掉落背包满后逻辑;增加掉落装备自动分解逻辑;) 1. 掉落背包满后可继续掉落战利品,并默认直接放入物品背包(如果没满是先放入掉落背包,然后由前端发拾取包) 2. 掉落背包满后,后端会补通知一个封包A208告知前端进行处理掉落背包物品(重新遍历掉落背包实时物品数据处理) 3. 自动分解装备逻辑: 祝福树大于等于X时,单次已掉落超Y件装备,自动分解当前祝福树可掉落品质小于等于倒序Z品质的装备(实际一次性掉落的装备可能大于Y,因为后续将要掉落的装备可能不满足自动分解条件) --- ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini | 45 --------------------------------------------- 1 files changed, 0 insertions(+), 45 deletions(-) diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini b/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini index 3abd48b..4dfbade 100644 --- a/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini +++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini @@ -44,17 +44,6 @@ PacketSubCMD_9=0x13 PacketCallFunc_9=GameServer_BroadcastMsg - -[Team] -ScriptName = Player\PlayerTeam.py -Writer = eggxp -Releaser = eggxp -RegType = 0 -RegisterPackCount = 1 -PacketCMD_1=0x2 -PacketSubCMD_1=0x1 -PacketCallFunc_1=GameServer_OnTeam - [Player] ScriptName = Player\GameServerRefresh.py Writer = eggxp @@ -64,16 +53,6 @@ PacketCMD_1=0x1 PacketSubCMD_1=0x15 PacketCallFunc_1=RouteServer_PlayerInitOK - -[PlayerFriend] -ScriptName = Player\PlayerFriend.py -Writer = eggxp -Releaser = eggxp -RegType = 0 -RegisterPackCount = 1 -PacketCMD_1=0x6 -PacketSubCMD_1=0x1 -PacketCallFunc_1=GameServer_FriendRefresh [PlayerQuery] ScriptName = Player\PlayerQuery.py @@ -88,16 +67,6 @@ PacketCMD_2=0x6 PacketSubCMD_2=0x3 PacketCallFunc_2=GameServer_QueryPlayerResult - -[PlayerFB] -ScriptName = Player\PlayerTeam.py -Writer = eggxp -Releaser = eggxp -RegType = 0 -RegisterPackCount = 1 -PacketCMD_1=0x8 -PacketSubCMD_1=0x1 -PacketCallFunc_1=GameServer_LeaveFB [GameWorldProcess] ScriptName = GameWorldLogic\GameWorldProcess.py @@ -118,20 +87,6 @@ PacketCMD_1=0x9 PacketSubCMD_1=0x1 PacketCallFunc_1=GameServer_MergeRegisterResult - - -;角色改名 -[UpdatePlayerName] -ScriptName = Player\UpdatePlayerName -Writer = jiang -Releaser = jiang -RegType = 0 -RegisterPackCount = 1 - -PacketCMD_1=0x1 -PacketSubCMD_1=0x17 -PacketCallFunc_1=GameServer_UpdatePlayerName - ;GameServerPy万能封包 [GameServerPyPack] -- Gitblit v1.8.0