From cdf4691a0dd8bfdfdc82bb99e648e2997ae170f4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 05 六月 2026 17:38:56 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化主线掉落战利品不受掉落背包空间影响;优化掉落背包满后逻辑;增加掉落装备自动分解逻辑;) 1. 掉落背包满后可继续掉落战利品,并默认直接放入物品背包(如果没满是先放入掉落背包,然后由前端发拾取包) 2. 掉落背包满后,后端会补通知一个封包A208告知前端进行处理掉落背包物品(重新遍历掉落背包实时物品数据处理) 3. 自动分解装备逻辑: 祝福树大于等于X时,单次已掉落超Y件装备,自动分解当前祝福树可掉落品质小于等于倒序Z品质的装备(实际一次性掉落的装备可能大于Y,因为后续将要掉落的装备可能不满足自动分解条件)

---
 ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini |   45 ---------------------------------------------
 1 files changed, 0 insertions(+), 45 deletions(-)

diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini b/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini
index 3abd48b..4dfbade 100644
--- a/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini
+++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini
@@ -44,17 +44,6 @@
 PacketSubCMD_9=0x13
 PacketCallFunc_9=GameServer_BroadcastMsg
 
-
-[Team]
-ScriptName = Player\PlayerTeam.py
-Writer = eggxp
-Releaser = eggxp
-RegType = 0
-RegisterPackCount = 1
-PacketCMD_1=0x2
-PacketSubCMD_1=0x1
-PacketCallFunc_1=GameServer_OnTeam
-
 [Player]
 ScriptName = Player\GameServerRefresh.py
 Writer = eggxp
@@ -64,16 +53,6 @@
 PacketCMD_1=0x1
 PacketSubCMD_1=0x15
 PacketCallFunc_1=RouteServer_PlayerInitOK
-
-[PlayerFriend]
-ScriptName = Player\PlayerFriend.py
-Writer = eggxp
-Releaser = eggxp
-RegType = 0
-RegisterPackCount = 1
-PacketCMD_1=0x6
-PacketSubCMD_1=0x1
-PacketCallFunc_1=GameServer_FriendRefresh
 
 [PlayerQuery]
 ScriptName = Player\PlayerQuery.py
@@ -88,16 +67,6 @@
 PacketCMD_2=0x6
 PacketSubCMD_2=0x3
 PacketCallFunc_2=GameServer_QueryPlayerResult
-
-[PlayerFB]
-ScriptName = Player\PlayerTeam.py
-Writer = eggxp
-Releaser = eggxp
-RegType = 0
-RegisterPackCount = 1
-PacketCMD_1=0x8
-PacketSubCMD_1=0x1
-PacketCallFunc_1=GameServer_LeaveFB
 
 [GameWorldProcess]
 ScriptName = GameWorldLogic\GameWorldProcess.py
@@ -118,20 +87,6 @@
 PacketCMD_1=0x9
 PacketSubCMD_1=0x1
 PacketCallFunc_1=GameServer_MergeRegisterResult
-
-
-;角色改名
-[UpdatePlayerName]
-ScriptName = Player\UpdatePlayerName
-Writer = jiang
-Releaser = jiang
-RegType = 0
-RegisterPackCount = 1
-
-PacketCMD_1=0x1
-PacketSubCMD_1=0x17
-PacketCallFunc_1=GameServer_UpdatePlayerName
-
 
 ;GameServerPy万能封包
 [GameServerPyPack]

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