From 01a0e539b786ae0f1c46646874502367f5410aca Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 04 二月 2026 18:18:51 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(优化游戏服及跨服启动、通讯逻辑;服务器类型增加跨服中心、跨服事件、时间管理;跨服玩家在线状态、基础信息、玩家资源增减管理、发送跨服个人邮件等;跨服公会初版,修复公会成员审核、成员战力刷新等bug,增加公会名次同步;跨服公会暂未测试;)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py | 10 ++++------
1 files changed, 4 insertions(+), 6 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
index 806285c..2d66655 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
@@ -249,9 +249,8 @@
return True
def SetPlayerInCity(self, playerID, serverGroupID):
- if playerID in self.inCityPlayerIDList:
- return
- self.inCityPlayerIDList.append(playerID)
+ if playerID not in self.inCityPlayerIDList:
+ self.inCityPlayerIDList.append(playerID)
Sync_FamilyGCZBatCityInfo(self.zoneID, self.batType, self.groupNum, self.cityID, toPlayerServerDict={playerID:serverGroupID})
return
@@ -494,9 +493,8 @@
return newCity
def SetPlayerInScene(self, playerID, serverGroupID):
- if playerID in self.inBatScenePlayerIDList:
- return
- self.inBatScenePlayerIDList.append(playerID)
+ if playerID not in self.inBatScenePlayerIDList:
+ self.inBatScenePlayerIDList.append(playerID)
Sync_FamilyGCZBatSceneInfo(self.zoneID, self.batType, self.groupNum, toPlayerServerDict={playerID:serverGroupID})
return
--
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