From 01a0e539b786ae0f1c46646874502367f5410aca Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 04 二月 2026 18:18:51 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(优化游戏服及跨服启动、通讯逻辑;服务器类型增加跨服中心、跨服事件、时间管理;跨服玩家在线状态、基础信息、玩家资源增减管理、发送跨服个人邮件等;跨服公会初版,修复公会成员审核、成员战力刷新等bug,增加公会名次同步;跨服公会暂未测试;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyTaofa.py | 51 +++++++++++++++++++++++++++------------------------
1 files changed, 27 insertions(+), 24 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyTaofa.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyTaofa.py
index 5c9595b..5b6ec67 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyTaofa.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyTaofa.py
@@ -78,11 +78,15 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBuZhenState, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaAnger, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxUnGetCnt, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaLeaveGetCnt, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxTotalGetCnt, 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxLastTime, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxContribCnt, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurt, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurtEx, 0)
+ #玩家自己过天非时间过天的,需要刷新一下
+ familyID = curPlayer.GetFamilyID()
+ curFamily = DBDataMgr.GetFamilyMgr().FindFamily(familyID)
+ RefreshPlayerAwardBoxCnt(curFamily, curPlayer, unSyncIDList=[curPlayer.GetPlayerID()])
SyncTaofaInfo(curPlayer)
return
@@ -111,8 +115,8 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBuZhenState, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaAnger, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxUnGetCnt, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaLeaveGetCnt, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxTotalGetCnt, 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxLastTime, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxContribCnt, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurt, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurtEx, 0)
@@ -121,13 +125,13 @@
SyncTaofaInfo(curPlayer)
return
-def OnFamilyMemberLeave(family, leavePlayerID, leavePlayer=None):
+def OnFamilyMemberLeave(family, leavePlayerID):
## 公会成员删除,针对公会的处理
familyAction = DBDataMgr.GetFamilyActionMgr().GetFamilyAction(family.GetID(), ActionType)
actionData = familyAction.GetActionDataByValue1(leavePlayerID, False)
if not actionData:
return
- memInfo = PlayerViewCache.GetPlayerBaseViewInfo(leavePlayerID, leavePlayer)
+ memInfo = PlayerViewCache.GetPlayerBaseViewInfo(leavePlayerID)
actionData.GetUserDict().update({"info":memInfo})
PlayerFamily.SendFamilyAction([actionData])
return
@@ -136,13 +140,16 @@
## 玩家退出了公会,针对玩家个人的处理
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaAnger, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxUnGetCnt, 0)
+ totalGetCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaBoxTotalGetCnt)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaLeaveGetCnt, totalGetCnt)
+ GameWorld.DebugLog("退出公会记录讨伐已累计领取宝箱数: totalGetCnt=%s" % totalGetCnt)
SyncTaofaInfo(curPlayer)
return
-def OnPlayerEnterFamily(curPlayer):
+def OnCrossPlayerEnterFamily(crossPlayer):
## 玩家进入新公会
- familyID = curPlayer.GetFamilyID()
- PlayerFamily.SendFamilyActionInfo(curPlayer, familyID, ActionType)
+ familyID = crossPlayer.GetFamilyID()
+ PlayerFamily.SendFamilyActionInfo(crossPlayer, familyID, ActionType)
return
#def RefreshFamilyBuZhenInfo(family):
@@ -231,37 +238,33 @@
def __doUpdPlayerAwardBoxCnt(curPlayer, member, memContribDict, awardBoxMax, unSyncIDList):
playerID = curPlayer.GetPlayerID()
joinTime = member.GetJoinTime()
- boxLastTime = max(curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaBoxLastTime), joinTime) # 与加入时间取最大
+ leaveGetCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaLeaveGetCnt) # 上次离开公会时累计领取数
boxTotalGetCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaBoxTotalGetCnt) # 已领取宝箱数
+ curFamilyGetCnt = boxTotalGetCnt - leaveGetCnt # 来到本公会后累计领取数
boxUnGetCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaBoxUnGetCnt) # 未领取宝箱数
canAddBoxMax = awardBoxMax - boxTotalGetCnt - boxUnGetCnt # 还可领取的箱子数
if canAddBoxMax <= 0:
- GameWorld.DebugLog(" 成员可领取宝箱已达上限不刷新: playerID=%s,boxLastTime=%s,boxTotalGetCnt(%s)+boxUnGetCnt(%s) >= %s"
- % (playerID, boxLastTime, boxTotalGetCnt, boxUnGetCnt, awardBoxMax))
+ GameWorld.DebugLog(" 成员可领取宝箱已达上限不刷新: playerID=%s,boxTotalGetCnt(%s)+boxUnGetCnt(%s) >= %s"
+ % (playerID, boxTotalGetCnt, boxUnGetCnt, awardBoxMax))
return
- updBoxLastTime = boxLastTime
- addUnGetBox = 0
+ curFamilyCanGet = 0 # 在本公会累计可领取箱子数
for contribList in memContribDict.values():
- if addUnGetBox >= canAddBoxMax:
- break
for atkTime, contribBoxCnt in contribList:
- if boxLastTime >= atkTime:
+ if joinTime >= atkTime:
+ #GameWorld.DebugLog(" 加入公会之前的箱子不能领取: joinTime=%s > atkTime(%s),contribBoxCnt=%s" % (joinTime, atkTime, contribBoxCnt))
continue
- updBoxLastTime = max(updBoxLastTime, atkTime)
- addUnGetBox += contribBoxCnt
- if addUnGetBox >= canAddBoxMax:
- break
+ curFamilyCanGet += contribBoxCnt
+ addUnGetBox = min(curFamilyCanGet - curFamilyGetCnt - boxUnGetCnt, canAddBoxMax)
if addUnGetBox <= 0:
- GameWorld.DebugLog(" 成员当前没有可领取的宝箱不刷新: playerID=%s,boxLastTime=%s,boxTotalGetCnt=%s,boxUnGetCnt=%s,awardBoxMax=%s,canAddBoxMax=%s"
- % (playerID, boxLastTime, boxTotalGetCnt, boxUnGetCnt, awardBoxMax, canAddBoxMax))
+ GameWorld.DebugLog(" 成员当前没有可领取的宝箱不刷新: playerID=%s,curFamilyCanGet=%s,curFamilyGetCnt=%s(%s-%s),boxUnGetCnt=%s,awardBoxMax=%s,canAddBoxMax=%s"
+ % (playerID, curFamilyCanGet, curFamilyGetCnt, boxTotalGetCnt, leaveGetCnt, boxUnGetCnt, awardBoxMax, canAddBoxMax))
return
updBoxUnGetCnt = boxUnGetCnt + addUnGetBox
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxUnGetCnt, updBoxUnGetCnt)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxLastTime, updBoxLastTime)
- GameWorld.DebugLog(" 成员可领取的宝箱数: playerID=%s,addUnGetBox=%s,updBoxUnGetCnt=%s,updBoxLastTime=%s,boxLastTime=%s,boxTotalGetCnt=%s,boxUnGetCnt=%s,awardBoxMax=%s,canAddBoxMax=%s"
- % (playerID, addUnGetBox, updBoxUnGetCnt, updBoxLastTime, boxLastTime, boxTotalGetCnt, boxUnGetCnt, awardBoxMax, canAddBoxMax))
+ GameWorld.DebugLog(" 成员可领取的宝箱数: playerID=%s,addUnGetBox=%s,updBoxUnGetCnt=%s,curFamilyCanGet=%s,curFamilyGetCnt=%s(%s-%s),boxUnGetCnt=%s,awardBoxMax=%s,canAddBoxMax=%s"
+ % (playerID, addUnGetBox, updBoxUnGetCnt, curFamilyCanGet, curFamilyGetCnt, boxTotalGetCnt, leaveGetCnt, boxUnGetCnt, awardBoxMax, canAddBoxMax))
if not unSyncIDList or playerID not in unSyncIDList:
SyncTaofaInfo(curPlayer)
return
--
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