From 0323f1602690cba6522523d968b5ed2032dccba2 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 16 九月 2025 14:37:45 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(李典技能;被动触发支持增加击晕概率;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py index 552bb7e..325ade2 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py @@ -248,8 +248,9 @@ # 给物品 if itemDict: - itemDict['IsBind'] = isBind - ItemControler.GivePlayerEquip(curPlayer, itemDict, event=[ChConfig.ItemGive_FamilyStore, False, {}]) + pass + #itemDict['IsBind'] = isBind + #ItemControler.GivePlayerEquip(curPlayer, itemDict, event=[ChConfig.ItemGive_FamilyStore, False, {}]) else: ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem], event=[ChConfig.ItemGive_FamilyStore, False, {}]) -- Gitblit v1.8.0