From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 八月 2025 19:18:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DirtyList.py |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DirtyList.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DirtyList.py
index 62cce84..2727593 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DirtyList.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DirtyList.py
@@ -44,8 +44,6 @@
     #Note:  This function supports multi-byte character sets (MBCS).
     #if inputText.find(eachLine) >= 0:
     
-    return False # 等接口有了后再去除,暂时默认返回False
-
     ipyDataMgr = IpyGameDataPY.IPY_Data()
     for index in xrange(ipyDataMgr.GetDirtyListCount()):
         ipyData = ipyDataMgr.GetDirtyListByIndex(index)

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