From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 八月 2025 19:18:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Mail.py | 6 ++----
1 files changed, 2 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Mail.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Mail.py
index 78412de..eb1d801 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Mail.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Mail.py
@@ -122,15 +122,13 @@
DataRecordPack.DR_MailDel(playerID, guid, "GMDel")
notifyGUIDState[guid] = ShareDefine.MailState_Del
GameWorld.DebugAnswer(curPlayer, "删除个人邮件:%s" % len(guidList))
+ PlayerMail.Sync_PlayerMailState(curPlayer, notifyGUIDState)
guidList = mailMgr.GetServerMailGuids()
for guid in guidList:
- playerStateDict = mailMgr.DelServerMail(guid)
- if playerID in playerStateDict and playerStateDict[playerID] < ShareDefine.MailState_Del:
- notifyGUIDState[guid] = ShareDefine.MailState_Del
+ PlayerMail.DelServerMail(guid, "GMDel")
if len(guidList):
GameWorld.DebugAnswer(curPlayer, "删除全服邮件:%s" % len(guidList))
- PlayerMail.Sync_PlayerMailState(curPlayer, notifyGUIDState)
return
def PrintPlayerMail(curPlayer):
--
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