From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 八月 2025 19:18:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py
index 1b427db..70b3220 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py
@@ -306,7 +306,7 @@
order = prizeIndex + 1
mailContent = content % (bossID, order)
giveItemList = awardDict[prizeOrder]
- PlayerControl.SendMail(title, mailContent, getDays, [playerID], giveItemList)
+ #删除旧版发送邮件,如果功能还有需要,可使用新版本发送邮件 PlayerMail
GameWorld.Log(" SendMail order=%s,playerID=%s,giveItemList=%s,isFB=%s"
% (order, playerID, str(giveItemList), isFB))
--
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