From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 八月 2025 19:18:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py | 5 ++---
1 files changed, 2 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py
index 55f0c46..7957843 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py
@@ -20,7 +20,6 @@
import PlayerControl
import ChPyNetSendPack
import NetPackCommon
-import PlayerViewCacheTube
import PlayerActGarbageSorting
import FBCommon
import IpyGameDataPY
@@ -111,8 +110,8 @@
PlayerActGarbageSorting.AddActGarbageTaskProgress(curPlayer, ChConfig.Def_GarbageTask_HelpBattle)
# 没有数据缓存的话,马上同步一次
- if not haveViewCache:
- PlayerViewCacheTube.UpdateGameServerPlayerCache(curPlayer, tick, False)
+ #if not haveViewCache:
+ # PlayerViewCacheTube.UpdateGameServerPlayerCache(curPlayer, tick, False)
SyncCheckInState(curPlayer, 1, False)
--
Gitblit v1.8.0